Emerald Legacy Dex Is Under Construction
Encounter, location, and related data are currently under review for accuracy. Please verify critical details in-game while this review is in progress.
Swinub
iceground
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
IceGround
Dex
#220
Abilities
Prevents attraction.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
Base Exp
78
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2water ×2grass ×2fighting ×2steel ×2
Resists
poison ×0.5
Immune To
electric
How to Obtain
Look for Swinub in Shoal Cave Low Tide Entrance Room (rare), in Shoal Cave Low Tide Ice Room (rare), and in Shoal Cave Low Tide Inner Room (rare), among two other areas. Wild ones range from level 30 to 33.
Wild Encounters (5)
Level Up Moves (10)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 35 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| Odor SleuthLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| Powder SnowLevel: 10 | ||||||
| ice | 40 | 100 | 25 | |||
| Blasts the foe with a snowy gust. May cause freezing. | ||||||
| EndureLevel: 17 | ||||||
| normal | 0 | 0 | 10 | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Icy WindLevel: 21 | ||||||
| ice | 55 | 95 | 20 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||
| Take DownLevel: 28 | ||||||
| normal | 95 | 100 | 20 | |||
| A reckless charge attack that also hurts the user. | ||||||
| MistLevel: 34 | ||||||
| ice | 0 | 0 | 30 | |||
| Creates a mist that stops reduction of abilities. | ||||||
| EarthquakeLevel: 39 | ||||||
| ground | 100 | 100 | 10 | |||
| A powerful quake, but has no effect on flying foes. | ||||||
| AmnesiaLevel: 45 | ||||||
| psychic | 0 | 0 | 20 | |||
| Forgets about something and sharply raises SP. DEF. | ||||||
| BlizzardLevel: 50 | ||||||
| ice | 120 | 70 | 5 | |||
| Hits the foe with an icy storm that may freeze it. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Take Down | |||||
| normal | 95 | 100 | 20 | ||
| A reckless charge attack that also hurts the user. | |||||
| Bite | |||||
| dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | |||||
| Body Slam | |||||
| normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | |||||
| Rock Slide | |||||
| rock | 80 | 95 | 15 | ||
| Large boulders are hurled. May cause flinching. | |||||
| Ancient Power | |||||
| rock | 60 | 100 | 10 | ||
| An attack that may raise all stats. | |||||
| Mud Shot | |||||
| ground | 55 | 95 | 15 | ||
| Hurls mud at the foe and reduces SPEED. | |||||
| Icicle Spear | |||||
| ice | 25 | 100 | 25 | ||
| Attacks the foe by firing 2 to 5 icicles in a row. | |||||
| Double Edge | |||||
| normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | |||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Makes the foe flee to end the battle. | ||||||
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hail | ||||||
| ice | 0 | 0 | 10 | TM07 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Ice Beam | ||||||
| ice | 95 | 100 | 15 | TM13 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Blizzard | ||||||
| ice | 120 | 70 | 5 | TM14 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Light Screen | ||||||
| psychic | 0 | 0 | 30 | TM16 | ||
| Creates a wall of light that lowers SP. ATK damage. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 10 | TM18 | ||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 70 | 100 | 20 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 0 | 20 | TM33 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Sandstorm | ||||||
| rock | 0 | 0 | 10 | TM37 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Rock Tomb | ||||||
| rock | 50 | 95 | 25 | TM39 | ||
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 60 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower DEFENSE. | ||||||
