Moves
Your pocket guide to Pokemon attacks
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| Pound | |||||
| normal | 40 | 100 | 35 | ||
| Pounds the foe with forelegs or tail. | |||||
| Karate Chop | |||||
| fighting | 50 | 100 | 25 | ||
| A chopping attack with a high critical-hit ratio. | |||||
| Double Slap | |||||
| normal | 20 | 100 | 35 | ||
| Repeatedly slaps the foe 2 to 5 times. | |||||
| Comet Punch | |||||
| normal | 25 | 100 | 25 | ||
| Repeatedly punches the foe 2 to 5 times. | |||||
| Mega Punch | |||||
| normal | 90 | 95 | 20 | ||
| A strong punch thrown with incredible power. | |||||
| Pay Day | |||||
| normal | 60 | 100 | 20 | ||
| Throws coins at the foe. Money is recovered after. | |||||
| Fire Punch | |||||
| fire | 75 | 100 | 15 | ||
| A fiery punch that may burn the foe. | |||||
| Ice Punch | |||||
| ice | 75 | 100 | 15 | ||
| An icy punch that may freeze the foe. | |||||
| Thunder Punch | |||||
| electric | 75 | 100 | 15 | ||
| An electrified punch that may paralyze the foe. | |||||
| Scratch | |||||
| normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | |||||
| Vice Grip | |||||
| normal | 55 | 100 | 30 | ||
| Grips the foe with powerful pincers. May lower ATTACK. | |||||
| Guillotine | |||||
| normal | 1 | 30 | 5 | ||
| A powerful pincer attack that may cause fainting. | |||||
| Razor Wind | |||||
| 35 | 100 | 15 | |||
| Traps and hurts the foe in a windstorm for 2 to 5 turns. | |||||
| Swords Dance | |||||
| normal | - | - | 30 | ||
| A fighting dance that sharply raises ATTACK. | |||||
| Cut | |||||
| bug | 55 | 95 | 30 | ||
| Cuts the foe with sharp scythes, claws, etc. | |||||
| Gust | |||||
| 40 | 100 | 35 | |||
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Wing Attack | |||||
| 60 | 100 | 35 | |||
| Strikes the foe with wings spread wide. | |||||
| Whirlwind | |||||
| normal | - | 100 | 20 | ||
| Blows away the foe with wind and ends the battle. | |||||
| Fly | |||||
| 70 | 100 | 15 | |||
| Flies up on the first turn, then strikes the next turn. | |||||
| Bind | |||||
| normal | 35 | 100 | 20 | ||
| Binds and squeezes the foe for 2 to 5 turns. | |||||