| Pound | normal | | 40 | 100 | 35 | - |
| Pounds the foe with forelegs or tail. |
| normal | | 40 | 100 | 35 | - |
| Pounds the foe with forelegs or tail. |
| Karate Chop | fighting | | 50 | 100 | 25 | - |
| A chopping attack with a high critical-hit ratio. |
| fighting | | 50 | 100 | 25 | - |
| A chopping attack with a high critical-hit ratio. |
| Double Slap | normal | | 20 | 100 | 35 | - |
| Repeatedly slaps the foe 2 to 5 times. |
| normal | | 20 | 100 | 35 | - |
| Repeatedly slaps the foe 2 to 5 times. |
| Comet Punch | normal | | 25 | 100 | 25 | - |
| Repeatedly punches the foe 2 to 5 times. |
| normal | | 25 | 100 | 25 | - |
| Repeatedly punches the foe 2 to 5 times. |
| Mega Punch | normal | | 90 | 95 | 20 | - |
| A strong punch thrown with incredible power. |
| normal | | 90 | 95 | 20 | - |
| A strong punch thrown with incredible power. |
| Pay Day | normal | | 60 | 100 | 20 | - |
| Throws coins at the foe. Money is recovered after. |
| normal | | 60 | 100 | 20 | - |
| Throws coins at the foe. Money is recovered after. |
| Fire Punch | fire | | 75 | 100 | 15 | - |
| A fiery punch that may burn the foe. |
| fire | | 75 | 100 | 15 | - |
| A fiery punch that may burn the foe. |
| Ice Punch | ice | | 75 | 100 | 15 | - |
| An icy punch that may freeze the foe. |
| ice | | 75 | 100 | 15 | - |
| An icy punch that may freeze the foe. |
| Thunder Punch | electric | | 75 | 100 | 15 | - |
| An electrified punch that may paralyze the foe. |
| electric | | 75 | 100 | 15 | - |
| An electrified punch that may paralyze the foe. |
| Scratch | normal | | 40 | 100 | 35 | - |
| Scratches the foe with sharp claws. |
| normal | | 40 | 100 | 35 | - |
| Scratches the foe with sharp claws. |
| Vice Grip | normal | | 55 | 100 | 30 | - |
| Grips the foe with powerful pincers. May lower ATTACK. |
| normal | | 55 | 100 | 30 | - |
| Grips the foe with powerful pincers. May lower ATTACK. |
| Guillotine | normal | | 1 | 30 | 5 | - |
| A powerful pincer attack that may cause fainting. |
| normal | | 1 | 30 | 5 | - |
| A powerful pincer attack that may cause fainting. |
| Razor Wind | flying | | 35 | 100 | 15 | - |
| Traps and hurts the foe in a windstorm for 2 to 5 turns. |
| flying | | 35 | 100 | 15 | - |
| Traps and hurts the foe in a windstorm for 2 to 5 turns. |
| Swords Dance | normal | | - | - | 30 | - |
| A fighting dance that sharply raises ATTACK. |
| normal | | - | - | 30 | - |
| A fighting dance that sharply raises ATTACK. |
| Cut | bug | | 55 | 95 | 30 | HM01 |
| Cuts the foe with sharp scythes, claws, etc. |
| bug | | 55 | 95 | 30 | HM01 |
| Cuts the foe with sharp scythes, claws, etc. |
| Gust | flying | | 40 | 100 | 35 | - |
| Strikes the foe with a gust of wind whipped up by wings. |
| flying | | 40 | 100 | 35 | - |
| Strikes the foe with a gust of wind whipped up by wings. |
| Wing Attack | flying | | 60 | 100 | 35 | - |
| Strikes the foe with wings spread wide. |
| flying | | 60 | 100 | 35 | - |
| Strikes the foe with wings spread wide. |
| Whirlwind | normal | | - | 100 | 20 | - |
| Blows away the foe with wind and ends the battle. |
| normal | | - | 100 | 20 | - |
| Blows away the foe with wind and ends the battle. |
| Fly | flying | | 70 | 100 | 15 | HM02 |
| Flies up on the first turn, then strikes the next turn. |
| flying | | 70 | 100 | 15 | HM02 |
| Flies up on the first turn, then strikes the next turn. |
| Bind | normal | | 35 | 100 | 20 | - |
| Binds and squeezes the foe for 2 to 5 turns. |
| normal | | 35 | 100 | 20 | - |
| Binds and squeezes the foe for 2 to 5 turns. |