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Slowbro

waterpsychic
Pokemon #80
Type
WaterPsychic
Dex
#080
Abilities
Oblivious(Primary)

Prevents attraction.

Own Tempo(Secondary)

Prevents confusion.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
164
EV Yield
2 Defense
Wild Held Items
Weak To
electric ×2grass ×2bug ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5fighting ×0.5psychic ×0.5steel ×0.5

Evolution Chain

Base form
Level up Slowpoke to Lv. 37
Use Kings Rock on Slowpoke

How to Obtain

Slowbro isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

CurseLevel: 1
normal
status category
0010
A move that functions differently for GHOSTS.
YawnLevel: 1
normal
status category
010010
Lulls the foe into yawning, then sleeping next turn.
TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
GrowlLevel: 6
normal
status category
010040
Growls cutely to reduce the foe's ATTACK.
Water GunLevel: 13
water
special category
4010025
Squirts water to attack the foe.
ConfusionLevel: 17
psychic
special category
5010025
A psychic attack that may cause confusion.
HeadbuttLevel: 22
normal
physical category
7010015
A ramming attack that may cause flinching.
PsybeamLevel: 25
psychic
special category
6510020
Fires a peculiar ray that may confuse the foe.
DisableLevel: 29
normal
status category
08520
Psychically disables one of the foe's moves.
WithdrawLevel: 36
water
status category
0040
Withdraws the body into its hard shell to raise DEFENSE.
AmnesiaLevel: 40
psychic
status category
0020
Forgets about something and sharply raises SP. DEF.
PsychicLevel: 45
psychic
special category
9010015
A powerful psychic attack that may lower SP. DEF.

TM/HM Moves (34)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Skill Swap
psychic
status category
010010TM48
The user swaps special abilities with the target.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.

Base Stats

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