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Raises SPEED in sunshine.
Awakens quickly from sleep.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BideLevel: 1 | ||||||
| normal | 1 | 100 | 10 | |||
| Endures attack for 2 turns to retaliate double. | ||||||
| TackleLevel: 1 | ||||||
| normal | 35 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| HardenLevel: 3 | ||||||
| normal | 0 | 0 | 30 | |||
| Stiffens the body's muscles to raise DEFENSE. | ||||||
| GrowthLevel: 7 | ||||||
| normal | 0 | 0 | 40 | |||
| Forces the body to grow and heightens SP. ATK. | ||||||
| Bullet SeedLevel: 8 | ||||||
| grass | 15 | 100 | 30 | |||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Nature PowerLevel: 11 | ||||||
| normal | 0 | 95 | 20 | |||
| The type of attack varies depending on the location. | ||||||
| Leech SeedLevel: 14 | ||||||
| grass | 0 | 90 | 10 | |||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| SynthesisLevel: 19 | ||||||
| grass | 0 | 0 | 5 | |||
| Restores HP. The amount varies with the weather. | ||||||
| Sunny DayLevel: 29 | ||||||
| fire | 0 | 0 | 10 | |||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| ExplosionLevel: 35 | ||||||
| normal | 250 | 100 | 5 | |||
| Inflicts severe damage but makes the user faint. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Leech Seed | |||||
| grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | |||||
| Amnesia | |||||
| psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises SP. DEF. | |||||
| Quick Attack | |||||
| normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | |||||
| Razor Wind | |||||
| 35 | 100 | 15 | |||
| Traps and hurts the foe in a windstorm for 2 to 5 turns. | |||||
| Take Down | |||||
| normal | 95 | 100 | 20 | ||
| A reckless charge attack that also hurts the user. | |||||
| False Swipe | |||||
| normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet Seed | ||||||
| grass | 15 | 100 | 30 | TM09 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 15 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 70 | 100 | 20 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Cut | ||||||
| bug | 55 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock Smash | ||||||
| fighting | 60 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower DEFENSE. | ||||||