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Seedot Moves & Learnset

grass36 total moves

Complete moveset and learnset for Seedot in Pokémon Polished Crystal. Learn which moves Seedot can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
20
TM/HM
0
Move Tutor
6
Egg Moves
36
Total

Level Up Moves (10)

Moves that Seedot learns naturally as it levels up.

BideLevel: 1
normal
physical category
110010
Endures attack for 2 turns to retaliate double.
TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
HardenLevel: 3
normal
status category
0030
Stiffens the body's muscles to raise DEFENSE.
GrowthLevel: 7
normal
status category
0040
Forces the body to grow and heightens SP. ATK.
Bullet SeedLevel: 8
grass
special category
1510030
Shoots 2 to 5 seeds in a row to strike the foe.
Nature PowerLevel: 11
normal
status category
09520
The type of attack varies depending on the location.
Leech SeedLevel: 14
grass
status category
09010
Plants a seed on the foe to steal HP on every turn.
SynthesisLevel: 19
grass
status category
005
Restores HP. The amount varies with the weather.
Sunny DayLevel: 29
fire
status category
0010
Boosts the power of FIRE- type moves for 5 turns.
ExplosionLevel: 35
normal
physical category
2501005
Inflicts severe damage but makes the user faint.

Egg Moves (6)

Moves that Seedot can learn through breeding with compatible Pokémon.

Leech Seed
grass
status category
09010
Plants a seed on the foe to steal HP on every turn.
Amnesia
psychic
status category
0020
Forgets about something and sharply raises SP. DEF.
Quick Attack
normal
physical category
4010030
An extremely fast attack that always strikes first.
Razor Wind
flying
physical category
3510015
Traps and hurts the foe in a windstorm for 2 to 5 turns.
Take Down
normal
physical category
9510020
A reckless charge attack that also hurts the user.
False Swipe
normal
physical category
4010040
An attack that leaves the foe with at least 1 HP.

TM/HM Moves (20)

Moves that Seedot can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bullet Seed
grass
special category
1510030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Giga Drain
grass
special category
7510015TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.