Site mascot sprite
Type
Normal
Dex
#371
Abilities

Avoids sound-based moves.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
126
EV Yield
2 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
Level up Whismur to Lv. 20
Level up Loudred to Lv. 40

How to Obtain

Loudred appears in Desert Underpass (rare). Wild ones range from level 38 to 44.

Wild Encounters (1)

Level Up Moves (16)

PoundLevel: 1
normal
physical category
4010035
Pounds the foe with forelegs or tail.
UproarLevel: 1
normal
physical category
6510025
Causes an uproar for 2 to 5 turns and prevents sleep.
AstonishLevel: 1
ghost
special category
5010015
An attack that may shock the foe into flinching.
HowlLevel: 1
normal
status category
0040
Howls to raise the spirit and boosts ATTACK.
UproarLevel: 5
normal
physical category
6510025
Causes an uproar for 2 to 5 turns and prevents sleep.
AstonishLevel: 11
ghost
special category
5010015
An attack that may shock the foe into flinching.
HowlLevel: 15
normal
status category
0040
Howls to raise the spirit and boosts ATTACK.
SupersonicLevel: 18
normal
status category
07020
Emits bizarre sound waves that may confuse the foe.
StompLevel: 22
normal
physical category
6510020
Stomps the enemy with a big foot. May cause flinching.
BiteLevel: 26
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
ScreechLevel: 30
normal
status category
08540
Emits a screech to sharply reduce the foe's DEFENSE.
RoarLevel: 34
normal
status category
010020
Makes the foe flee to end the battle.
CrunchLevel: 37
dark
physical category
8010015
Crunches with sharp fangs. May lower DEFENSE.
RestLevel: 45
psychic
status category
0010
The user sleeps for 2 turns, restoring HP and status.
Sleep TalkLevel: 45
normal
status category
0010
Uses an available move randomly while asleep.
Hyper BeamLevel: 50
normal
physical category
150905
Powerful, but leaves the user immobile the next turn.

TM/HM Moves (29)

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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