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| Safari Zone Northeast | any | Field | Lv. 35 | 5% |
| Safari Zone Southeast | any | Field | Lv. 35 | 5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 35 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Growls cutely to reduce the foe's ATTACK. | ||||||
| ForesightLevel: 6 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| PeckLevel: 11 | ||||||
| 35 | 100 | 35 | ||||
| Attacks the foe with a jabbing beak, etc. | ||||||
| HypnosisLevel: 16 | ||||||
| psychic | 0 | 60 | 20 | |||
| A hypnotizing move that may induce sleep. | ||||||
| PsybeamLevel: 20 | ||||||
| psychic | 65 | 100 | 20 | |||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Wing AttackLevel: 24 | ||||||
| 60 | 100 | 35 | ||||
| Strikes the foe with wings spread wide. | ||||||
| Light ScreenLevel: 28 | ||||||
| psychic | 0 | 0 | 30 | |||
| Creates a wall of light that lowers SP. ATK damage. | ||||||
| Mirror CoatLevel: 30 | ||||||
| psychic | 1 | 100 | 20 | |||
| Counters the foe's special attack at double the power. | ||||||
| Take DownLevel: 33 | ||||||
| normal | 95 | 100 | 20 | |||
| A reckless charge attack that also hurts the user. | ||||||
| PsychicLevel: 41 | ||||||
| psychic | 90 | 100 | 15 | |||
| A powerful psychic attack that may lower SP. DEF. | ||||||
| Dream EaterLevel: 45 | ||||||
| psychic | 100 | 100 | 15 | |||
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| Future SightLevel: 50 | ||||||
| psychic | 120 | 100 | 15 | |||
| Heightens inner power to strike 2 turns later. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mirror Move | |||||
| 0 | 0 | 20 | |||
| Counters the foe's attack with the same move. | |||||
| Supersonic | |||||
| normal | 0 | 70 | 20 | ||
| Emits bizarre sound waves that may confuse the foe. | |||||
| Faint Attack | |||||
| dark | 70 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | |||||
| Wing Attack | |||||
| 60 | 100 | 35 | |||
| Strikes the foe with wings spread wide. | |||||
| Whirlwind | |||||
| normal | 0 | 100 | 20 | ||
| Blows away the foe with wind and ends the battle. | |||||
| Sky Attack | |||||
| 120 | 85 | 5 | |||
| Strikes from above with devastating power. | |||||
| Feather Dance | |||||
| 0 | 100 | 15 | |||
| Envelops the foe with down to sharply reduce ATTACK. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 10 | TM18 | ||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 15 | TM29 | ||
| A powerful psychic attack that may lower SP. DEF. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 0 | 20 | TM33 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 15 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Steel Wing | ||||||
| steel | 70 | 95 | 25 | TM47 | ||
| Strikes the foe with hard wings spread wide. | ||||||
| Light Screen | ||||||
| psychic | 0 | 0 | 30 | TM16 | ||
| Creates a wall of light that lowers SP. ATK damage. | ||||||
| Fly | ||||||
| 70 | 100 | 15 | HM02 | |||
| Flies up on the first turn, then strikes the next turn. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||