Use ← → arrow keys to navigate
Ups BUG moves in a pinch.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Quick AttackLevel: 1 | ||||||
| normal | 40 | 100 | 30 | |||
| An extremely fast attack that always strikes first. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| Fury CutterLevel: 1 | ||||||
| bug | 10 | 95 | 20 | |||
| An attack that intensifies on each successive hit. | ||||||
| Focus EnergyLevel: 6 | ||||||
| normal | 0 | 0 | 30 | |||
| Focuses power to raise the critical-hit ratio. | ||||||
| PursuitLevel: 11 | ||||||
| dark | 40 | 100 | 20 | |||
| Inflicts bad damage if used on a foe switching out. | ||||||
| False SwipeLevel: 16 | ||||||
| normal | 40 | 100 | 40 | |||
| An attack that leaves the foe with at least 1 HP. | ||||||
| CutLevel: 18 | ||||||
| bug | 55 | 95 | 30 | |||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| AgilityLevel: 21 | ||||||
| psychic | 0 | 0 | 30 | |||
| Relaxes the body to sharply boost SPEED. | ||||||
| Metal ClawLevel: 26 | ||||||
| steel | 60 | 95 | 35 | |||
| A claw attack that may raise the user's ATTACK. | ||||||
| SlashLevel: 31 | ||||||
| normal | 70 | 100 | 20 | |||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Swords DanceLevel: 36 | ||||||
| normal | 0 | 0 | 30 | |||
| A fighting dance that sharply raises ATTACK. | ||||||
| TwineedleLevel: 42 | ||||||
| bug | 40 | 100 | 20 | |||
| Stingers on the forelegs jab the foe twice. | ||||||
| Double TeamLevel: 46 | ||||||
| normal | 0 | 0 | 15 | |||
| Creates illusory copies to raise evasiveness. | ||||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 10 | TM18 | ||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Sandstorm | ||||||
| rock | 0 | 0 | 10 | TM37 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 15 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Steel Wing | ||||||
| steel | 70 | 95 | 25 | TM47 | ||
| Strikes the foe with hard wings spread wide. | ||||||
| Cut | ||||||
| bug | 55 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 60 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower DEFENSE. | ||||||