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Marshtomp

waterground
Pokemon #284
Type
WaterGround
Dex
#284
Abilities

Ups WATER moves in a pinch.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
143
EV Yield
2 Attack
Wild Held Items
None
Weak To
grass ×4
Resists
fire ×0.5poison ×0.5rock ×0.5steel ×0.5
Immune To
electric

Evolution Chain

Base form
Level up Mudkip to Lv. 16
Level up Marshtomp to Lv. 36

How to Obtain

Marshtomp isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (14)

TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
GrowlLevel: 1
normal
status category
010040
Growls cutely to reduce the foe's ATTACK.
Mud SlapLevel: 1
ground
physical category
3010015
Hurls mud in the foe's face to reduce its accuracy.
Water GunLevel: 1
water
special category
4010025
Squirts water to attack the foe.
Mud SlapLevel: 6
ground
physical category
3010015
Hurls mud in the foe's face to reduce its accuracy.
Water GunLevel: 10
water
special category
4010025
Squirts water to attack the foe.
BideLevel: 15
normal
physical category
110010
Endures attack for 2 turns to retaliate double.
Mud ShotLevel: 16
ground
physical category
559515
Hurls mud at the foe and reduces SPEED.
Bubble BeamLevel: 21
water
special category
6510020
Forcefully sprays bubbles that may lower SPEED.
Take DownLevel: 31
normal
physical category
9510020
A reckless charge attack that also hurts the user.
ProtectLevel: 46
normal
status category
0010
Evades attack, but may fail if used in succession.
EarthquakeLevel: 48
ground
physical category
10010010
A powerful quake, but has no effect on flying foes.
Hydro PumpLevel: 50
water
special category
120855
Blasts water at high power to strike the foe.
EndeavorLevel: 53
normal
physical category
11005
Gains power if the user's HP is lower than the foe's HP.

TM/HM Moves (24)

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.

Base Stats

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