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Jolteon

electric
Pokemon #135
Type
Electric
Dex
#135
Abilities

Turns electricity into HP.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
197
EV Yield
2 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

Evolution Chain

Base form
Use Thunder Stone on Eevee
Use Water Stone on Eevee
Use Fire Stone on Eevee
Level up Eevee with high friendship during the day
Level up Eevee with high friendship at night

How to Obtain

Jolteon isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (11)

TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
Tail WhipLevel: 1
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
Helping HandLevel: 1
normal
status category
010020
Boosts the power of the recipient's moves.
Sand AttackLevel: 8
ground
status category
010015
Reduces the foe's accuracy by hurling sand in its face.
Thunder ShockLevel: 16
electric
special category
4010030
An electrical attack that may paralyze the foe.
Quick AttackLevel: 23
normal
physical category
4010030
An extremely fast attack that always strikes first.
SparkLevel: 30
electric
special category
6510020
An electrified tackle that may paralyze the foe.
Pin MissileLevel: 36
bug
physical category
2510030
Sharp pins are fired to strike 2 to 5 times.
Thunder WaveLevel: 42
electric
status category
010020
A weak jolt of electricity that paralyzes the foe.
AgilityLevel: 46
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
ThunderLevel: 49
electric
special category
1207010
A lightning attack that may cause paralysis.

TM/HM Moves (21)

Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.

Base Stats

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