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Meditite

fightingpsychic
Pokemon #356
Type
FightingPsychic
Dex
#356
Abilities

Raises ATTACK.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
180
pokeball
Poké Ball14.9%
greatball
Great Ball20.4%
ultraball
Ultra Ball25.5%
Base Exp
91
EV Yield
1 Speed
Wild Held Items
None
Weak To
flying ×2ghost ×2fairy ×2
Resists
fighting ×0.5rock ×0.5

Evolution Chain

Base form
Level up Meditite to Lv. 33

How to Obtain

Meditite can be found in Route 112 (rare), and in Mt Pyre Exterior (very rare). Wild ones range from level 17 to 32.

Wild Encounters (2)

Level Up Moves (14)

DetectLevel: 1
fighting
status category
005
Evades attack, but may fail if used in succession.
BideLevel: 1
normal
physical category
110010
Endures attack for 2 turns to retaliate double.
MeditateLevel: 4
psychic
status category
0040
Meditates in a peaceful fashion to raise ATTACK.
ConfusionLevel: 9
psychic
special category
5010025
A psychic attack that may cause confusion.
Karate ChopLevel: 13
fighting
physical category
5010025
A chopping attack with a high critical-hit ratio.
Hidden PowerLevel: 18
normal
physical category
110015
The effectiveness varies with the user.
Mind ReaderLevel: 22
normal
status category
01005
Senses the foe's action to ensure the next move's hit.
Rolling KickLevel: 23
fighting
physical category
7010025
A fast kick delivered from a rapid spin.
Calm MindLevel: 26
psychic
status category
0020
Raises SP. ATK and SP. DEF by focusing the mind.
ExtrasensoryLevel: 29
psychic
special category
8010030
Attacks with a peculiar power. May cause flinching.
Psych UpLevel: 34
normal
status category
0010
Copies the foe's effect(s) and gives to the user.
ReversalLevel: 38
fighting
physical category
110015
Inflicts more damage when the user's HP is down.
Hi Jump KickLevel: 42
fighting
physical category
1209020
A jumping knee kick. If it misses, the user is hurt.
RecoverLevel: 48
normal
status category
005
Recovers up to half the user's maximum HP.

Egg Moves (7)

Fire Punch
fire
special category
7510015
A fiery punch that may burn the foe.
Thunder Punch
electric
special category
7510015
An electrified punch that may paralyze the foe.
Ice Punch
ice
special category
7510015
An icy punch that may freeze the foe.
Foresight
normal
status category
010040
Negates the foe's efforts to heighten evasiveness.
Fake Out
normal
physical category
4010010
A 1st-turn, 1st-strike move that causes flinching.
Baton Pass
normal
status category
0040
Switches out the user while keeping effects in play.
Dynamic Punch
fighting
physical category
1007010
Powerful and sure to cause confusion, but inaccurate.

TM/HM Moves (24)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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