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Zubat Moves & Learnset

poisonflying40 total moves

Complete moveset and learnset for Zubat in Pokémon Polished Crystal. Learn which moves Zubat can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
22
TM/HM
0
Move Tutor
6
Egg Moves
40
Total

Level Up Moves (12)

Moves that Zubat learns naturally as it levels up.

Leech LifeLevel: 1
bug
physical category
4010025
An attack that steals half the damage inflicted.
SupersonicLevel: 5
normal
status category
07020
Emits bizarre sound waves that may confuse the foe.
GustLevel: 7
flying
physical category
4010035
Strikes the foe with a gust of wind whipped up by wings.
AstonishLevel: 10
ghost
special category
5010015
An attack that may shock the foe into flinching.
BiteLevel: 13
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
Confuse RayLevel: 19
ghost
status category
010010
A sinister ray that confuses the foe.
Wing AttackLevel: 22
flying
physical category
6010035
Strikes the foe with wings spread wide.
SludgeLevel: 27
poison
physical category
6510020
Sludge is hurled to inflict damage. May also poison.
Air CutterLevel: 32
flying
physical category
659525
Hacks with razorlike wind. High critical-hit ratio.
Poison FangLevel: 37
poison
physical category
6010015
A sharp-fanged attack. May badly poison the foe.
Mean LookLevel: 42
normal
status category
01005
Fixes the foe with a mean look that prevents escape.
HazeLevel: 47
ice
status category
0030
Creates a black haze that eliminates all stat changes.

Egg Moves (6)

Moves that Zubat can learn through breeding with compatible Pokémon.

Quick Attack
normal
physical category
4010030
An extremely fast attack that always strikes first.
Pursuit
dark
physical category
4010020
Inflicts bad damage if used on a foe switching out.
Faint Attack
dark
physical category
70020
Draws the foe close, then strikes without fail.
Gust
flying
physical category
4010035
Strikes the foe with a gust of wind whipped up by wings.
Whirlwind
normal
status category
010020
Blows away the foe with wind and ends the battle.
Curse
normal
status category
0010
A move that functions differently for GHOSTS.

TM/HM Moves (22)

Moves that Zubat can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Drain
grass
special category
7510015TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Steel Wing
steel
physical category
709525TM47
Strikes the foe with hard wings spread wide.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.
Fly
flying
physical category
7010015HM02
Flies up on the first turn, then strikes the next turn.