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Vileplume Moves & Learnset
grasspoison• 32 total moves
Complete moveset and learnset for Vileplume in Pokémon Polished Crystal. Learn which moves Vileplume can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
18
TM/HM
0
Move Tutor
0
Egg Moves
32
Total
Level Up Moves (14)
Moves that Vileplume learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1 | ||||||
| grass | 30 | 100 | 25 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| AromatherapyLevel: 1 | ||||||
| grass | 0 | 0 | 5 | |||
| Heals all status problems with a soothing scent. | ||||||
| Stun SporeLevel: 1 | ||||||
| grass | 0 | 75 | 30 | |||
| Scatters a powder that may paralyze the foe. | ||||||
| Mega DrainLevel: 1 | ||||||
| grass | 50 | 100 | 25 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| Sweet ScentLevel: 5 | ||||||
| normal | 0 | 100 | 20 | |||
| Allures the foe to reduce evasiveness. | ||||||
| Poison PowderLevel: 7 | ||||||
| poison | 0 | 85 | 35 | |||
| Scatters a toxic powder that may poison the foe. | ||||||
| Mega DrainLevel: 13 | ||||||
| grass | 50 | 100 | 25 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| Stun SporeLevel: 16 | ||||||
| grass | 0 | 75 | 30 | |||
| Scatters a powder that may paralyze the foe. | ||||||
| Sleep PowderLevel: 18 | ||||||
| grass | 0 | 75 | 15 | |||
| Scatters a powder that may cause the foe to sleep. | ||||||
| AcidLevel: 23 | ||||||
| poison | 40 | 100 | 30 | |||
| Sprays a hide-melting acid. May lower DEFENSE. | ||||||
| MoonlightLevel: 28 | ||||||
| normal | 0 | 0 | 5 | |||
| Restores HP. The amount varies with the weather. | ||||||
| Giga DrainLevel: 32 | ||||||
| grass | 75 | 100 | 15 | |||
| An attack that steals half the damage inflicted. | ||||||
| Sludge BombLevel: 36 | ||||||
| poison | 95 | 100 | 15 | |||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Petal DanceLevel: 40 | ||||||
| grass | 100 | 100 | 20 | |||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
TM/HM Moves (18)
Moves that Vileplume can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet Seed | ||||||
| grass | 15 | 100 | 30 | TM09 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 15 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Sludge Bomb | ||||||
| poison | 95 | 100 | 15 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Cut | ||||||
| bug | 55 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
