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Prevents ability reduction.
This Pokémon does not evolve.
| Fiery Path | any | Field | Lv. 18-21 | 26% |
| Magma Hideout 1f | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 2f 1r | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 2f 2r | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 2f 3r | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 3f 1r | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 3f 2r | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 3f 3r | any | Field | Lv. 28-30 | 30% |
| Magma Hideout 4f | any | Field | Lv. 28-30 | 30% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WithdrawLevel: 1 | ||||||
| water | 0 | 0 | 40 | |||
| Withdraws the body into its hard shell to raise DEFENSE. | ||||||
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| A weak fire attack that may inflict a burn. | ||||||
| SmokescreenLevel: 1 | ||||||
| normal | 0 | 100 | 20 | |||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| SmogLevel: 4 | ||||||
| poison | 20 | 100 | 20 | |||
| An exhaust-gas attack that may also poison. | ||||||
| CurseLevel: 7 | ||||||
| normal | 0 | 0 | 10 | |||
| A move that functions differently for GHOSTS. | ||||||
| Fire SpinLevel: 14 | ||||||
| fire | 35 | 100 | 15 | |||
| Traps the foe in a ring of fire for 2 to 5 turns. | ||||||
| YawnLevel: 18 | ||||||
| normal | 0 | 100 | 10 | |||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| Body SlamLevel: 20 | ||||||
| normal | 85 | 100 | 15 | |||
| A full-body slam that may cause paralysis. | ||||||
| Sunny DayLevel: 24 | ||||||
| fire | 0 | 0 | 10 | |||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| ProtectLevel: 27 | ||||||
| normal | 0 | 0 | 10 | |||
| Evades attack, but may fail if used in succession. | ||||||
| Heat WaveLevel: 30 | ||||||
| fire | 100 | 100 | 10 | |||
| Exhales a hot breath on the foe. May inflict a burn. | ||||||
| Slack OffLevel: 33 | ||||||
| normal | 0 | 100 | 10 | |||
| Slacks off and restores half the maximum HP. | ||||||
| AmnesiaLevel: 37 | ||||||
| psychic | 0 | 0 | 20 | |||
| Forgets about something and sharply raises SP. DEF. | ||||||
| Iron DefenseLevel: 40 | ||||||
| steel | 0 | 0 | 15 | |||
| Hardens the body's surface to sharply raise DEFENSE. | ||||||
| FlamethrowerLevel: 42 | ||||||
| fire | 95 | 100 | 15 | |||
| A powerful fire attack that may inflict a burn. | ||||||
| FlailLevel: 45 | ||||||
| normal | 1 | 100 | 15 | |||
| Inflicts more damage when the user's HP is down. | ||||||
| OverheatLevel: 50 | ||||||
| fire | 140 | 90 | 5 | |||
| Allows a full-power attack, but sharply lowers SP. ATK. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Eruption | |||||
| fire | 150 | 100 | 5 | ||
| The higher the user's HP, the more damage caused. | |||||
| Endure | |||||
| normal | 0 | 0 | 10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Sleep Talk | |||||
| normal | 0 | 0 | 10 | ||
| Uses an available move randomly while asleep. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron Tail | ||||||
| steel | 100 | 90 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 95 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Sludge Bomb | ||||||
| poison | 95 | 100 | 15 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Fire Blast | ||||||
| fire | 120 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Overheat | ||||||
| fire | 140 | 90 | 5 | TM50 | ||
| Allows a full-power attack, but sharply lowers SP. ATK. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock Smash | ||||||
| fighting | 60 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower DEFENSE. | ||||||