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Snorlax Moves & Learnset

normal52 total moves

Complete moveset and learnset for Snorlax in Pokémon Polished Crystal. Learn which moves Snorlax can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
31
TM/HM
0
Move Tutor
8
Egg Moves
52
Total

Level Up Moves (13)

Moves that Snorlax learns naturally as it levels up.

TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
AmnesiaLevel: 6
psychic
status category
0020
Forgets about something and sharply raises SP. DEF.
Defense CurlLevel: 10
normal
status category
0040
Curls up to conceal weak spots and raise DEFENSE.
Belly DrumLevel: 15
normal
status category
0010
Maximizes ATTACK while sacrificing HP.
HeadbuttLevel: 19
normal
physical category
7010015
A ramming attack that may cause flinching.
YawnLevel: 24
normal
status category
010010
Lulls the foe into yawning, then sleeping next turn.
RestLevel: 28
psychic
status category
0010
The user sleeps for 2 turns, restoring HP and status.
SnoreLevel: 28
normal
physical category
6010020
A loud attack that can be used only while asleep.
Body SlamLevel: 33
normal
physical category
8510015
A full-body slam that may cause paralysis.
BlockLevel: 37
normal
status category
01005
Blocks the foe's way to prevent escape.
CovetLevel: 42
normal
physical category
6010010
Cutely begs to obtain an item held by the foe.
RolloutLevel: 46
rock
physical category
309020
An attack lasting 5 turns with rising intensity.
Hyper BeamLevel: 51
normal
physical category
150905
Powerful, but leaves the user immobile the next turn.

Egg Moves (8)

Moves that Snorlax can learn through breeding with compatible Pokémon.

Lick
ghost
special category
4010030
Licks with a long tongue to injure. May also paralyze.
Charm
normal
status category
010020
Charms the foe and sharply reduces its ATTACK.
Double Edge
normal
physical category
12010015
A life-risking tackle that also hurts the user.
Refresh
normal
status category
010020
Heals poisoning, paralysis, or a burn.
Recycle
normal
status category
010010
Recycles a used item for one more use.
Curse
normal
status category
0010
A move that functions differently for GHOSTS.
Fissure
ground
physical category
1305
A one-hit KO move that drops the foe in a fissure.
Substitute
normal
status category
0010
Creates a decoy using 1/4 of the user's maximum HP.

TM/HM Moves (31)

Moves that Snorlax can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.