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Skiploom Moves & Learnset

grassflying31 total moves

Complete moveset and learnset for Skiploom in Pokémon Polished Crystal. Learn which moves Skiploom can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
16
TM/HM
0
Move Tutor
0
Egg Moves
31
Total

Level Up Moves (15)

Moves that Skiploom learns naturally as it levels up.

SplashLevel: 1
normal
status category
0040
It's just a splash... Has no effect whatsoever.
SynthesisLevel: 1
grass
status category
005
Restores HP. The amount varies with the weather.
Tail WhipLevel: 1
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
SynthesisLevel: 5
grass
status category
005
Restores HP. The amount varies with the weather.
Tail WhipLevel: 5
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
TackleLevel: 10
normal
physical category
3510035
Charges the foe with a full- body tackle.
Poison PowderLevel: 13
poison
status category
08535
Scatters a toxic powder that may poison the foe.
Stun SporeLevel: 15
grass
status category
07530
Scatters a powder that may paralyze the foe.
Sleep PowderLevel: 17
grass
status category
07515
Scatters a powder that may cause the foe to sleep.
Leech SeedLevel: 22
grass
status category
09010
Plants a seed on the foe to steal HP on every turn.
GustLevel: 25
flying
physical category
4010035
Strikes the foe with a gust of wind whipped up by wings.
Mega DrainLevel: 27
grass
special category
5010025
An attack that absorbs half the damage inflicted.
Cotton SporeLevel: 33
grass
status category
08540
Spores cling to the foe, sharply reducing SPEED.
Giga DrainLevel: 44
grass
special category
7510015
An attack that steals half the damage inflicted.

TM/HM Moves (16)

Moves that Skiploom can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bullet Seed
grass
special category
1510030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Giga Drain
grass
special category
7510015TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.

Skiploom Moves & Learnset - All 31 Moves | Emerald Legacy | Emerald Legacy Dex