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Skarmory Moves & Learnset

steelflying38 total moves

Complete moveset and learnset for Skarmory in Pokémon Polished Crystal. Learn which moves Skarmory can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
21
TM/HM
0
Move Tutor
5
Egg Moves
38
Total

Level Up Moves (12)

Moves that Skarmory learns naturally as it levels up.

LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
PeckLevel: 1
flying
physical category
3510035
Attacks the foe with a jabbing beak, etc.
WhirlwindLevel: 1
normal
status category
010020
Blows away the foe with wind and ends the battle.
Sand AttackLevel: 8
ground
status category
010015
Reduces the foe's accuracy by hurling sand in its face.
SwiftLevel: 12
normal
physical category
60020
Sprays star-shaped rays that never miss.
AgilityLevel: 16
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
Fury AttackLevel: 21
normal
physical category
1810020
Jabs the foe 2 to 5 times with sharp horns, etc.
Air CutterLevel: 25
flying
physical category
659525
Hacks with razorlike wind. High critical-hit ratio.
Steel WingLevel: 31
steel
physical category
709525
Strikes the foe with hard wings spread wide.
SpikesLevel: 38
ground
status category
0020
Sets spikes that hurt a foe switching in.
Drill PeckLevel: 42
flying
physical category
8010020
A corkscrewing attack with the beak acting as a drill.
Metal SoundLevel: 45
steel
status category
08540
Emits a horrible screech that sharply lowers SP. DEF.

Egg Moves (5)

Moves that Skarmory can learn through breeding with compatible Pokémon.

Drill Peck
flying
physical category
8010020
A corkscrewing attack with the beak acting as a drill.
Pursuit
dark
physical category
4010020
Inflicts bad damage if used on a foe switching out.
Whirlwind
normal
status category
010020
Blows away the foe with wind and ends the battle.
Sky Attack
flying
physical category
120855
Strikes from above with devastating power.
Curse
normal
status category
0010
A move that functions differently for GHOSTS.

TM/HM Moves (21)

Moves that Skarmory can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Steel Wing
steel
physical category
709525TM47
Strikes the foe with hard wings spread wide.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Fly
flying
physical category
7010015HM02
Flies up on the first turn, then strikes the next turn.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.