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Shuckle Moves & Learnset

bugrock34 total moves

Complete moveset and learnset for Shuckle in Pokémon Polished Crystal. Learn which moves Shuckle can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
20
TM/HM
0
Move Tutor
1
Egg Moves
34
Total

Level Up Moves (13)

Moves that Shuckle learns naturally as it levels up.

ConstrictLevel: 1
normal
physical category
4010035
Constricts to inflict pain. May lower SPEED.
WithdrawLevel: 1
water
status category
0040
Withdraws the body into its hard shell to raise DEFENSE.
WrapLevel: 9
normal
physical category
3010020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
AcidLevel: 9
poison
physical category
4010030
Sprays a hide-melting acid. May lower DEFENSE.
EncoreLevel: 14
normal
status category
01005
Makes the foe repeat its last move over 2 to 6 turns.
Defense CurlLevel: 18
normal
status category
0040
Curls up to conceal weak spots and raise DEFENSE.
RolloutLevel: 21
rock
physical category
309020
An attack lasting 5 turns with rising intensity.
SafeguardLevel: 23
normal
status category
0025
A mystical force prevents all status problems.
SandstormLevel: 25
rock
status category
0010
Causes a sandstorm that rages for several turns.
BideLevel: 28
normal
physical category
110010
Endures attack for 2 turns to retaliate double.
Acid ArmorLevel: 31
poison
status category
0040
Liquifies the user's body to sharply raise DEFENSE.
ProtectLevel: 35
normal
status category
0010
Evades attack, but may fail if used in succession.
RestLevel: 37
psychic
status category
0010
The user sleeps for 2 turns, restoring HP and status.

Egg Moves (1)

Moves that Shuckle can learn through breeding with compatible Pokémon.

Sweet Scent
normal
status category
010020
Allures the foe to reduce evasiveness.

TM/HM Moves (20)

Moves that Shuckle can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.