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Seadra Moves & Learnset

water34 total moves

Complete moveset and learnset for Seadra in Pokémon Polished Crystal. Learn which moves Seadra can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
19
TM/HM
0
Move Tutor
0
Egg Moves
34
Total

Level Up Moves (15)

Moves that Seadra learns naturally as it levels up.

BubbleLevel: 1
water
special category
3010030
An attack using bubbles. May lower the foe's SPEED.
SmokescreenLevel: 1
normal
status category
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
Water GunLevel: 1
water
special category
4010025
Squirts water to attack the foe.
SmokescreenLevel: 5
normal
status category
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 9
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
Water GunLevel: 13
water
special category
4010025
Squirts water to attack the foe.
TwisterLevel: 18
dragon
special category
5010020
Whips up a vicious twister to tear at the foe.
Bubble BeamLevel: 22
water
special category
6510020
Forcefully sprays bubbles that may lower SPEED.
AgilityLevel: 26
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
Aurora BeamLevel: 31
ice
special category
6510020
Fires a rainbow-colored beam that may lower ATTACK.
Dragon BreathLevel: 36
dragon
special category
7010020
Strikes the foe with an incredible blast of breath.
Hydro PumpLevel: 43
water
special category
120855
Blasts water at high power to strike the foe.
Body SlamLevel: 47
normal
physical category
8510015
A full-body slam that may cause paralysis.
Dragon DanceLevel: 50
dragon
status category
0020
A mystical dance that ups ATTACK and SPEED.

TM/HM Moves (19)

Moves that Seadra can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.