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Qwilfish Moves & Learnset

waterpoison39 total moves

Complete moveset and learnset for Qwilfish in Pokémon Polished Crystal. Learn which moves Qwilfish can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
21
TM/HM
0
Move Tutor
5
Egg Moves
39
Total

Level Up Moves (13)

Moves that Qwilfish learns naturally as it levels up.

SpikesLevel: 1
ground
status category
0020
Sets spikes that hurt a foe switching in.
TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
Poison StingLevel: 1
poison
physical category
3010035
A toxic attack with barbs, etc., that may poison.
HardenLevel: 10
normal
status category
0030
Stiffens the body's muscles to raise DEFENSE.
MinimizeLevel: 10
normal
status category
0020
Minimizes the user's size to raise evasiveness.
Water GunLevel: 16
water
special category
4010025
Squirts water to attack the foe.
SludgeLevel: 20
poison
physical category
6510020
Sludge is hurled to inflict damage. May also poison.
Pin MissileLevel: 28
bug
physical category
2510030
Sharp pins are fired to strike 2 to 5 times.
ProtectLevel: 34
normal
status category
0010
Evades attack, but may fail if used in succession.
Take DownLevel: 37
normal
physical category
9510020
A reckless charge attack that also hurts the user.
ToxicLevel: 39
poison
status category
08510
Poisons the foe with an intensifying toxin.
Sludge BombLevel: 46
poison
physical category
9510015
Sludge is hurled to inflict damage. May also poison.
Hydro PumpLevel: 50
water
special category
120855
Blasts water at high power to strike the foe.

Egg Moves (5)

Moves that Qwilfish can learn through breeding with compatible Pokémon.

Flail
normal
physical category
110015
Inflicts more damage when the user's HP is down.
Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Bubble Beam
water
special category
6510020
Forcefully sprays bubbles that may lower SPEED.
Supersonic
normal
status category
07020
Emits bizarre sound waves that may confuse the foe.
Astonish
ghost
special category
5010015
An attack that may shock the foe into flinching.

TM/HM Moves (21)

Moves that Qwilfish can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.