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Porygon Moves & Learnset

normal36 total moves

Complete moveset and learnset for Porygon in Pokémon Polished Crystal. Learn which moves Porygon can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
36
Total

Level Up Moves (12)

Moves that Porygon learns naturally as it levels up.

Conversion 2Level: 1
normal
status category
010030
Makes the user resistant to the last attack's type.
TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
ConversionLevel: 1
normal
status category
0030
Changes the user's type into a known move's type.
AgilityLevel: 9
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
PsybeamLevel: 12
psychic
special category
6510020
Fires a peculiar ray that may confuse the foe.
RecoverLevel: 20
normal
status category
005
Recovers up to half the user's maximum HP.
SharpenLevel: 24
normal
status category
0030
Reduces the polygon count and raises ATTACK.
Lock OnLevel: 32
normal
status category
01005
Locks on to the foe to ensure the next move hits.
Tri AttackLevel: 36
normal
physical category
8510015
Fires three types of beams at the same time.
RecycleLevel: 44
normal
status category
010010
Recycles a used item for one more use.
Zap CannonLevel: 48
electric
special category
1007010
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 52
normal
physical category
150905
Powerful, but leaves the user immobile the next turn.

TM/HM Moves (24)

Moves that Porygon can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.