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Meowth Moves & Learnset

normal43 total moves

Complete moveset and learnset for Meowth in Pokémon Polished Crystal. Learn which moves Meowth can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
26
TM/HM
0
Move Tutor
7
Egg Moves
43
Total

Level Up Moves (10)

Moves that Meowth learns naturally as it levels up.

ScratchLevel: 1
normal
physical category
4010035
Scratches the foe with sharp claws.
GrowlLevel: 1
normal
status category
010040
Growls cutely to reduce the foe's ATTACK.
Fury SwipesLevel: 8
normal
physical category
2010020
Rakes the foe with sharp claws, etc., 2 to 5 times.
BiteLevel: 11
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
Pay DayLevel: 20
normal
physical category
6010020
Throws coins at the foe. Money is recovered after.
Faint AttackLevel: 25
dark
physical category
70020
Draws the foe close, then strikes without fail.
Take DownLevel: 28
normal
physical category
9510020
A reckless charge attack that also hurts the user.
ScreechLevel: 32
normal
status category
08540
Emits a screech to sharply reduce the foe's DEFENSE.
Double EdgeLevel: 38
normal
physical category
12010015
A life-risking tackle that also hurts the user.
Fake OutLevel: 45
normal
physical category
4010010
A 1st-turn, 1st-strike move that causes flinching.

Egg Moves (7)

Moves that Meowth can learn through breeding with compatible Pokémon.

Spite
ghost
status category
010010
Spitefully cuts the PP of the foe's last move.
Charm
normal
status category
010020
Charms the foe and sharply reduces its ATTACK.
Hypnosis
psychic
status category
06020
A hypnotizing move that may induce sleep.
Amnesia
psychic
status category
0020
Forgets about something and sharply raises SP. DEF.
Psych Up
normal
status category
0010
Copies the foe's effect(s) and gives to the user.
Assist
normal
status category
010020
Attacks randomly with one of the partner's moves.
Follow Me
normal
status category
010020
Draws attention to make foes attack only the user.

TM/HM Moves (26)

Moves that Meowth can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.