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Medicham Moves & Learnset

fightingpsychic45 total moves

Complete moveset and learnset for Medicham in Pokémon Polished Crystal. Learn which moves Medicham can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

20
Level Up
25
TM/HM
0
Move Tutor
0
Egg Moves
45
Total

Level Up Moves (20)

Moves that Medicham learns naturally as it levels up.

Fire PunchLevel: 1
fire
special category
7510015
A fiery punch that may burn the foe.
Thunder PunchLevel: 1
electric
special category
7510015
An electrified punch that may paralyze the foe.
Ice PunchLevel: 1
ice
special category
7510015
An icy punch that may freeze the foe.
BideLevel: 1
normal
physical category
110010
Endures attack for 2 turns to retaliate double.
MeditateLevel: 1
psychic
status category
0040
Meditates in a peaceful fashion to raise ATTACK.
ConfusionLevel: 1
psychic
special category
5010025
A psychic attack that may cause confusion.
DetectLevel: 1
fighting
status category
005
Evades attack, but may fail if used in succession.
MeditateLevel: 4
psychic
status category
0040
Meditates in a peaceful fashion to raise ATTACK.
ConfusionLevel: 9
psychic
special category
5010025
A psychic attack that may cause confusion.
DetectLevel: 11
fighting
status category
005
Evades attack, but may fail if used in succession.
Karate ChopLevel: 14
fighting
physical category
5010025
A chopping attack with a high critical-hit ratio.
Hidden PowerLevel: 18
normal
physical category
110015
The effectiveness varies with the user.
Mind ReaderLevel: 22
normal
status category
01005
Senses the foe's action to ensure the next move's hit.
Rolling KickLevel: 23
fighting
physical category
7010025
A fast kick delivered from a rapid spin.
Calm MindLevel: 26
psychic
status category
0020
Raises SP. ATK and SP. DEF by focusing the mind.
ExtrasensoryLevel: 29
psychic
special category
8010030
Attacks with a peculiar power. May cause flinching.
Psych UpLevel: 34
normal
status category
0010
Copies the foe's effect(s) and gives to the user.
ReversalLevel: 38
fighting
physical category
110015
Inflicts more damage when the user's HP is down.
Hi Jump KickLevel: 42
fighting
physical category
1209020
A jumping knee kick. If it misses, the user is hurt.
RecoverLevel: 48
normal
status category
005
Recovers up to half the user's maximum HP.

TM/HM Moves (25)

Moves that Medicham can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.