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Marowak Moves & Learnset

ground42 total moves

Complete moveset and learnset for Marowak in Pokémon Polished Crystal. Learn which moves Marowak can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
42
Total

Level Up Moves (15)

Moves that Marowak learns naturally as it levels up.

GrowlLevel: 1
normal
status category
010040
Growls cutely to reduce the foe's ATTACK.
Tail WhipLevel: 1
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
Bone ClubLevel: 1
ground
physical category
6510025
Clubs the foe with a bone. May cause flinching.
HeadbuttLevel: 1
normal
physical category
7010015
A ramming attack that may cause flinching.
Tail WhipLevel: 5
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
Bone ClubLevel: 9
ground
physical category
6510025
Clubs the foe with a bone. May cause flinching.
HeadbuttLevel: 13
normal
physical category
7010015
A ramming attack that may cause flinching.
LeerLevel: 17
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
Focus EnergyLevel: 21
normal
status category
0030
Focuses power to raise the critical-hit ratio.
BonemerangLevel: 25
ground
physical category
509020
Throws a bone boomerang that strikes twice.
RageLevel: 32
normal
physical category
2010020
Raises the user's ATTACK every time it is hit.
False SwipeLevel: 39
normal
physical category
4010040
An attack that leaves the foe with at least 1 HP.
ThrashLevel: 46
normal
physical category
10010020
A rampage of 2 to 3 turns that confuses the user.
Bone RushLevel: 53
ground
physical category
2510020
Strikes the foe with a bone in hand 2 to 5 times.
Double EdgeLevel: 61
normal
physical category
12010015
A life-risking tackle that also hurts the user.

TM/HM Moves (27)

Moves that Marowak can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.