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Mantine Moves & Learnset

waterflying36 total moves

Complete moveset and learnset for Mantine in Pokémon Polished Crystal. Learn which moves Mantine can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

10
Level Up
20
TM/HM
0
Move Tutor
6
Egg Moves
36
Total

Level Up Moves (10)

Moves that Mantine learns naturally as it levels up.

TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
BubbleLevel: 1
water
special category
3010030
An attack using bubbles. May lower the foe's SPEED.
SupersonicLevel: 8
normal
status category
07020
Emits bizarre sound waves that may confuse the foe.
Bubble BeamLevel: 15
water
special category
6510020
Forcefully sprays bubbles that may lower SPEED.
Take DownLevel: 22
normal
physical category
9510020
A reckless charge attack that also hurts the user.
AgilityLevel: 29
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
Wing AttackLevel: 36
flying
physical category
6010035
Strikes the foe with wings spread wide.
Water PulseLevel: 43
water
special category
6010020
Attacks with ultrasonic waves. May confuse the foe.
Mirror CoatLevel: 46
psychic
special category
110020
Counters the foe's special attack at double the power.
Confuse RayLevel: 50
ghost
status category
010010
A sinister ray that confuses the foe.

Egg Moves (6)

Moves that Mantine can learn through breeding with compatible Pokémon.

Twister
dragon
special category
5010020
Whips up a vicious twister to tear at the foe.
Hydro Pump
water
special category
120855
Blasts water at high power to strike the foe.
Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Slam
normal
physical category
8010020
Slams the foe with a long tail, vine, etc.
Mud Sport
ground
status category
010015
Covers the user in mud to raise electrical resistance.
Rock Slide
rock
physical category
809515
Large boulders are hurled. May cause flinching.

TM/HM Moves (20)

Moves that Mantine can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.

Mantine Moves & Learnset - All 36 Moves | Emerald Legacy | Emerald Legacy Dex