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Magcargo Moves & Learnset

firerock38 total moves

Complete moveset and learnset for Magcargo in Pokémon Polished Crystal. Learn which moves Magcargo can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

16
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
38
Total

Level Up Moves (16)

Moves that Magcargo learns naturally as it levels up.

YawnLevel: 1
normal
status category
010010
Lulls the foe into yawning, then sleeping next turn.
SmogLevel: 1
poison
physical category
2010020
An exhaust-gas attack that may also poison.
EmberLevel: 1
fire
special category
4010025
A weak fire attack that may inflict a burn.
Rock ThrowLevel: 1
rock
physical category
509525
Throws small rocks to strike the foe.
EmberLevel: 9
fire
special category
4010025
A weak fire attack that may inflict a burn.
Rock ThrowLevel: 13
rock
physical category
509525
Throws small rocks to strike the foe.
HardenLevel: 16
normal
status category
0030
Stiffens the body's muscles to raise DEFENSE.
YawnLevel: 19
normal
status category
010010
Lulls the foe into yawning, then sleeping next turn.
Flame WheelLevel: 21
fire
special category
6510025
A fiery charge attack that may inflict a burn.
AmnesiaLevel: 25
psychic
status category
0020
Forgets about something and sharply raises SP. DEF.
Rock BlastLevel: 27
rock
physical category
259015
Hurls boulders at the foe 2 to 5 times in a row.
Body SlamLevel: 30
normal
physical category
8510015
A full-body slam that may cause paralysis.
FlamethrowerLevel: 34
fire
special category
9510015
A powerful fire attack that may inflict a burn.
Rock SlideLevel: 39
rock
physical category
809515
Large boulders are hurled. May cause flinching.
Body SlamLevel: 43
normal
physical category
8510015
A full-body slam that may cause paralysis.
Fire BlastLevel: 48
fire
special category
120855
Incinerates everything it strikes. May cause a burn.

TM/HM Moves (22)

Moves that Magcargo can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.