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Illumise Moves & Learnset
bug• 44 total moves
Complete moveset and learnset for Illumise in Pokémon Polished Crystal. Learn which moves Illumise can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
27
TM/HM
0
Move Tutor
3
Egg Moves
44
Total
Level Up Moves (14)
Moves that Illumise learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 35 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| Sweet ScentLevel: 5 | ||||||
| normal | 0 | 100 | 20 | |||
| Allures the foe to reduce evasiveness. | ||||||
| CharmLevel: 6 | ||||||
| normal | 0 | 100 | 20 | |||
| Charms the foe and sharply reduces its ATTACK. | ||||||
| Leech LifeLevel: 10 | ||||||
| bug | 40 | 100 | 25 | |||
| An attack that steals half the damage inflicted. | ||||||
| MoonlightLevel: 13 | ||||||
| normal | 0 | 0 | 5 | |||
| Restores HP. The amount varies with the weather. | ||||||
| Follow MeLevel: 16 | ||||||
| normal | 0 | 100 | 20 | |||
| Draws attention to make foes attack only the user. | ||||||
| WishLevel: 19 | ||||||
| normal | 0 | 100 | 10 | |||
| A wish that restores HP. It takes time to work. | ||||||
| Silver WindLevel: 23 | ||||||
| bug | 60 | 100 | 10 | |||
| A powdery attack that may raise abilities. | ||||||
| EncoreLevel: 26 | ||||||
| normal | 0 | 100 | 5 | |||
| Makes the foe repeat its last move over 2 to 6 turns. | ||||||
| FlatterLevel: 29 | ||||||
| dark | 0 | 100 | 15 | |||
| Confuses the foe, but raises its SP. ATK. | ||||||
| Helping HandLevel: 32 | ||||||
| normal | 0 | 100 | 20 | |||
| Boosts the power of the recipient's moves. | ||||||
| Signal BeamLevel: 35 | ||||||
| bug | 85 | 100 | 15 | |||
| A strange beam attack that may confuse the foe. | ||||||
| CovetLevel: 37 | ||||||
| normal | 60 | 100 | 10 | |||
| Cutely begs to obtain an item held by the foe. | ||||||
| ReflectLevel: 41 | ||||||
| psychic | 0 | 0 | 20 | |||
| Creates a wall of light that weakens physical attacks. | ||||||
Egg Moves (3)
Moves that Illumise can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Baton Pass | |||||
| normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | |||||
| Silver Wind | |||||
| bug | 60 | 100 | 10 | ||
| A powdery attack that may raise abilities. | |||||
| Growth | |||||
| normal | 0 | 0 | 40 | ||
| Forces the body to grow and heightens SP. ATK. | |||||
TM/HM Moves (27)
Moves that Illumise can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Focus Punch | ||||||
| fighting | 150 | 100 | 20 | TM01 | ||
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Light Screen | ||||||
| psychic | 0 | 0 | 30 | TM16 | ||
| Creates a wall of light that lowers SP. ATK damage. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 10 | TM18 | ||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 15 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Thunderbolt | ||||||
| electric | 95 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder | ||||||
| electric | 120 | 70 | 10 | TM25 | ||
| A lightning attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Reflect | ||||||
| psychic | 0 | 0 | 20 | TM33 | ||
| Creates a wall of light that weakens physical attacks. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 15 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Cut | ||||||
| bug | 55 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
