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Emerald Legacy Dex
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Emerald Legacy Dex

Emerald Legacy Dex

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  1. Home
  2. Pokemon
  3. Ho-Oh
Accent Image to accompany hero

Ho-Oh

fireflying

On This Page

  • Sprites & Info
  • Evolution
  • How to Obtain
  • Moves
    • Level Up
    • TM/HM
  • Base Stats
  • ↑ Back to Top
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
FireFlying
Dex
#250
Abilities
Pressure

Raises foe's PP usage.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
3 SpecialDefense
Wild Held Items
Sacredash(55%)
Weak To
water ×2electric ×2rock ×4
Resists
fire ×0.5grass ×0.25fighting ×0.5bug ×0.25steel ×0.5fairy ×0.5
Immune To
ground

Evolution Chain

This Pokémon does not evolve.

How to Obtain

Ho-Oh isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (10)

LevelMoveTypeCat.PowerAcc.PP
1Whirlwindnormal
status category
010020
Blows away the foe with wind and ends the battle.
WhirlwindLevel: 1
normal
status category
010020
Blows away the foe with wind and ends the battle.
11Safeguardnormal
status category
0025
A mystical force prevents all status problems.
SafeguardLevel: 11
normal
status category
0025
A mystical force prevents all status problems.
22Gustflying
physical category
4010035
Strikes the foe with a gust of wind whipped up by wings.
GustLevel: 22
flying
physical category
4010035
Strikes the foe with a gust of wind whipped up by wings.
33Recovernormal
status category
005
Recovers up to half the user's maximum HP.
RecoverLevel: 33
normal
status category
005
Recovers up to half the user's maximum HP.
44Fire Blastfire
special category
120855
Incinerates everything it strikes. May cause a burn.
Fire BlastLevel: 44
fire
special category
120855
Incinerates everything it strikes. May cause a burn.
55Sunny Dayfire
status category
0010
Boosts the power of FIRE- type moves for 5 turns.
Sunny DayLevel: 55
fire
status category
0010
Boosts the power of FIRE- type moves for 5 turns.
66Swiftnormal
physical category
60020
Sprays star-shaped rays that never miss.
SwiftLevel: 66
normal
physical category
60020
Sprays star-shaped rays that never miss.
77Sacred Firefire
special category
1009510
A mystical fire attack that may inflict a burn.
Sacred FireLevel: 77
fire
special category
1009510
A mystical fire attack that may inflict a burn.
88Ancient Powerrock
physical category
6010010
An attack that may raise all stats.
Ancient PowerLevel: 88
rock
physical category
6010010
An attack that may raise all stats.
99Future Sightpsychic
special category
12010015
Heightens inner power to strike 2 turns later.
Future SightLevel: 99
psychic
special category
12010015
Heightens inner power to strike 2 turns later.

TM/HM Moves (35)

MoveTypeCat.PowerAcc.PP
Calm Mindpsychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Roarnormal
status category
010020TM05
Makes the foe flee to end the battle.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxicpoison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
physical category
110015TM10
The effectiveness varies with the user.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Dayfire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
status category
0010TM17
Evades attack, but may fail if used in succession.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Draingrass
special category
7510015TM19
An attack that steals half the damage inflicted.
Giga Drain
grass
special category
7510015TM19
An attack that steals half the damage inflicted.
Safeguardnormal
status category
0025TM20
A mystical force prevents all status problems.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
special category
1207010TM25
A lightning attack that may cause paralysis.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Earthquakeground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
physical category
110020TM27
An attack that increases in power with friendship.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ballghost
physical category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Shadow Ball
ghost
physical category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
special category
60020TM34
A fast and unavoidable electric attack.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facadenormal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
physical category
7010020TM43
An attack with effects that vary by location.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Restpsychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Steel Wingsteel
physical category
709525TM47
Strikes the foe with hard wings spread wide.
Steel Wing
steel
physical category
709525TM47
Strikes the foe with hard wings spread wide.
Overheatfire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Flyflying
physical category
7010015HM02
Flies up on the first turn, then strikes the next turn.
Fly
flying
physical category
7010015HM02
Flies up on the first turn, then strikes the next turn.
Strengthnormal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

On This Page

  • Sprites & Info
  • Evolution
  • How to Obtain
  • Moves
    • Level Up
    • TM/HM
  • Base Stats
  • ↑ Back to Top