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Hitmonchan Moves & Learnset

fighting34 total moves

Complete moveset and learnset for Hitmonchan in Pokémon Polished Crystal. Learn which moves Hitmonchan can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
20
TM/HM
0
Move Tutor
0
Egg Moves
34
Total

Level Up Moves (14)

Moves that Hitmonchan learns naturally as it levels up.

RevengeLevel: 1
fighting
physical category
6010010
An attack that gains power if injured by the foe.
Comet PunchLevel: 1
normal
physical category
2510025
Repeatedly punches the foe 2 to 5 times.
AgilityLevel: 7
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
PursuitLevel: 13
dark
physical category
4010020
Inflicts bad damage if used on a foe switching out.
Mach PunchLevel: 20
fighting
physical category
4010030
A punch is thrown at wicked speed to strike first.
Thunder PunchLevel: 26
electric
special category
7510015
An electrified punch that may paralyze the foe.
Ice PunchLevel: 26
ice
special category
7510015
An icy punch that may freeze the foe.
Fire PunchLevel: 26
fire
special category
7510015
A fiery punch that may burn the foe.
Sky UppercutLevel: 32
fighting
physical category
909515
An uppercut thrown as if leaping into the sky.
Mega PunchLevel: 38
normal
physical category
909520
A strong punch thrown with incredible power.
Dizzy PunchLevel: 41
normal
physical category
7010015
A rhythmic punch that may confuse the foe.
Dynamic PunchLevel: 41
fighting
physical category
1007010
Powerful and sure to cause confusion, but inaccurate.
DetectLevel: 44
fighting
status category
005
Evades attack, but may fail if used in succession.
CounterLevel: 50
fighting
physical category
110020
Retaliates any physical hit with double the power.

TM/HM Moves (20)

Moves that Hitmonchan can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.