Use ← → arrow keys to navigate
This Pokémon does not evolve.
| Safari Zone North | any | Field | Lv. 27-29 | 5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 35 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| Horn AttackLevel: 6 | ||||||
| normal | 65 | 100 | 25 | |||
| Jabs the foe with sharp horns. | ||||||
| EndureLevel: 11 | ||||||
| normal | 0 | 0 | 10 | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Fury AttackLevel: 15 | ||||||
| normal | 18 | 100 | 20 | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Pin MissileLevel: 19 | ||||||
| bug | 25 | 100 | 30 | |||
| Sharp pins are fired to strike 2 to 5 times. | ||||||
| Brick BreakLevel: 23 | ||||||
| fighting | 75 | 100 | 15 | |||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| CounterLevel: 30 | ||||||
| fighting | 1 | 100 | 20 | |||
| Retaliates any physical hit with double the power. | ||||||
| TwineedleLevel: 34 | ||||||
| bug | 40 | 100 | 20 | |||
| Stingers on the forelegs jab the foe twice. | ||||||
| Take DownLevel: 37 | ||||||
| normal | 95 | 100 | 20 | |||
| A reckless charge attack that also hurts the user. | ||||||
| ReversalLevel: 41 | ||||||
| fighting | 1 | 100 | 15 | |||
| Inflicts more damage when the user's HP is down. | ||||||
| MegahornLevel: 45 | ||||||
| bug | 120 | 85 | 10 | |||
| A brutal ramming attack using out-thrust horns. | ||||||
| Cross ChopLevel: 49 | ||||||
| fighting | 100 | 90 | 10 | |||
| A double-chopping attack. High critical-hit ratio. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Harden | |||||
| normal | 0 | 0 | 30 | ||
| Stiffens the body's muscles to raise DEFENSE. | |||||
| Bide | |||||
| normal | 1 | 100 | 10 | ||
| Endures attack for 2 turns to retaliate double. | |||||
| Flail | |||||
| normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| False Swipe | |||||
| normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus Punch | ||||||
| fighting | 150 | 100 | 20 | TM01 | ||
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk Up | ||||||
| fighting | 0 | 0 | 20 | TM08 | ||
| Bulks up the body to boost both ATTACK and DEFENSE. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 10 | TM18 | ||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 70 | 100 | 20 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Rock Tomb | ||||||
| rock | 50 | 95 | 25 | TM39 | ||
| Stops the foe from moving with rocks and cuts SPEED. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 15 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Cut | ||||||
| bug | 55 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 60 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower DEFENSE. | ||||||