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Grimer Moves & Learnset

poison43 total moves

Complete moveset and learnset for Grimer in Pokémon Polished Crystal. Learn which moves Grimer can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
24
TM/HM
0
Move Tutor
7
Egg Moves
43
Total

Level Up Moves (12)

Moves that Grimer learns naturally as it levels up.

Poison GasLevel: 1
poison
status category
07040
Envelops the foe in a toxic gas that may poison.
PoundLevel: 1
normal
physical category
4010035
Pounds the foe with forelegs or tail.
HardenLevel: 4
normal
status category
0030
Stiffens the body's muscles to raise DEFENSE.
DisableLevel: 8
normal
status category
08520
Psychically disables one of the foe's moves.
MinimizeLevel: 12
normal
status category
0020
Minimizes the user's size to raise evasiveness.
SludgeLevel: 16
poison
physical category
6510020
Sludge is hurled to inflict damage. May also poison.
ScreechLevel: 21
normal
status category
08540
Emits a screech to sharply reduce the foe's DEFENSE.
Mud ShotLevel: 26
ground
physical category
559515
Hurls mud at the foe and reduces SPEED.
Acid ArmorLevel: 31
poison
status category
0040
Liquifies the user's body to sharply raise DEFENSE.
Sludge BombLevel: 36
poison
physical category
9510015
Sludge is hurled to inflict damage. May also poison.
ToxicLevel: 43
poison
status category
08510
Poisons the foe with an intensifying toxin.
MementoLevel: 50
dark
status category
010010
The user faints and lowers the foe's abilities.

Egg Moves (7)

Moves that Grimer can learn through breeding with compatible Pokémon.

Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Mean Look
normal
status category
01005
Fixes the foe with a mean look that prevents escape.
Lick
ghost
special category
4010030
Licks with a long tongue to injure. May also paralyze.
Imprison
psychic
status category
010010
Prevents foes from using moves known by the user.
Curse
normal
status category
0010
A move that functions differently for GHOSTS.
Shadow Punch
ghost
special category
80020
An unavoidable punch that is thrown from shadows.
Explosion
normal
physical category
2501005
Inflicts severe damage but makes the user faint.

TM/HM Moves (24)

Moves that Grimer can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Drain
grass
special category
7510015TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.