Use ← → arrow keys to navigate
Prevents loss of accuracy.
Prevents flinching.
This Pokémon does not evolve.
| Route 112 | any | Field | Lv. 19-20 | 5% |
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1 | ||||||
| 35 | 100 | 35 | ||||
| Attacks the foe with a jabbing beak, etc. | ||||||
| Sand AttackLevel: 6 | ||||||
| ground | 0 | 100 | 15 | |||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| LeerLevel: 11 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower DEFENSE. | ||||||
| Fury AttackLevel: 16 | ||||||
| normal | 18 | 100 | 20 | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Knock OffLevel: 21 | ||||||
| dark | 50 | 100 | 20 | |||
| Knocks down the foe's held item to prevent its use. | ||||||
| Air CutterLevel: 24 | ||||||
| 65 | 95 | 25 | ||||
| Hacks with razorlike wind. High critical-hit ratio. | ||||||
| Fury CutterLevel: 26 | ||||||
| bug | 10 | 95 | 20 | |||
| An attack that intensifies on each successive hit. | ||||||
| Swords DanceLevel: 30 | ||||||
| normal | 0 | 0 | 30 | |||
| A fighting dance that sharply raises ATTACK. | ||||||
| SlashLevel: 36 | ||||||
| normal | 70 | 100 | 20 | |||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Baton PassLevel: 40 | ||||||
| normal | 0 | 0 | 40 | |||
| Switches out the user while keeping effects in play. | ||||||
| AgilityLevel: 46 | ||||||
| psychic | 0 | 0 | 30 | |||
| Relaxes the body to sharply boost SPEED. | ||||||
| False SwipeLevel: 51 | ||||||
| normal | 40 | 100 | 40 | |||
| An attack that leaves the foe with at least 1 HP. | ||||||
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Steel Wing | |||||
| steel | 70 | 95 | 25 | ||
| Strikes the foe with hard wings spread wide. | |||||
| Foresight | |||||
| normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | |||||
| Wish | |||||
| normal | 0 | 100 | 10 | ||
| A wish that restores HP. It takes time to work. | |||||
| Baton Pass | |||||
| normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | |||||
| Mirror Move | |||||
| 0 | 0 | 20 | |||
| Counters the foe's attack with the same move. | |||||
| Gust | |||||
| 40 | 100 | 35 | |||
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Quick Attack | |||||
| normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | |||||
| Flail | |||||
| normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| Feather Dance | |||||
| 0 | 100 | 15 | |||
| Envelops the foe with down to sharply reduce ATTACK. | |||||
| Curse | |||||
| normal | 0 | 0 | 10 | ||
| A move that functions differently for GHOSTS. | |||||
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Iron Tail | ||||||
| steel | 100 | 90 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 60 | 100 | 15 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Steel Wing | ||||||
| steel | 70 | 95 | 25 | TM47 | ||
| Strikes the foe with hard wings spread wide. | ||||||
| Cut | ||||||
| bug | 55 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Fly | ||||||
| 70 | 100 | 15 | HM02 | |||
| Flies up on the first turn, then strikes the next turn. | ||||||