Site mascot sprite
Type
Fire
Dex
#244
Abilities

Raises foe's PP usage.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
217
EV Yield
1 Hp2 Attack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

Evolution Chain

This Pokémon does not evolve.

How to Obtain

Entei isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

BiteLevel: 1
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
RoarLevel: 1
normal
status category
010020
Makes the foe flee to end the battle.
EmberLevel: 1
fire
special category
4010025
A weak fire attack that may inflict a burn.
CurseLevel: 11
normal
status category
0010
A move that functions differently for GHOSTS.
StompLevel: 21
normal
physical category
6510020
Stomps the enemy with a big foot. May cause flinching.
Fire SpinLevel: 31
fire
special category
3510015
Traps the foe in a ring of fire for 2 to 5 turns.
CrunchLevel: 41
dark
physical category
8010015
Crunches with sharp fangs. May lower DEFENSE.
FlamethrowerLevel: 51
fire
special category
9510015
A powerful fire attack that may inflict a burn.
ExtrasensoryLevel: 61
psychic
special category
8010030
Attacks with a peculiar power. May cause flinching.
SwaggerLevel: 71
normal
status category
09015
Confuses the foe, but also sharply raises ATTACK.
Fire BlastLevel: 81
fire
special category
120855
Incinerates everything it strikes. May cause a burn.
Calm MindLevel: 91
psychic
status category
0020
Raises SP. ATK and SP. DEF by focusing the mind.

TM/HM Moves (28)

Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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