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Crawdaunt Moves & Learnset

waterdark43 total moves

Complete moveset and learnset for Crawdaunt in Pokémon Polished Crystal. Learn which moves Crawdaunt can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
28
TM/HM
0
Move Tutor
0
Egg Moves
43
Total

Level Up Moves (15)

Moves that Crawdaunt learns naturally as it levels up.

BubbleLevel: 1
water
special category
3010030
An attack using bubbles. May lower the foe's SPEED.
HardenLevel: 1
normal
status category
0030
Stiffens the body's muscles to raise DEFENSE.
Vice GripLevel: 1
normal
physical category
5510030
Grips the foe with powerful pincers. May lower ATTACK.
LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
HardenLevel: 7
normal
status category
0030
Stiffens the body's muscles to raise DEFENSE.
Vice GripLevel: 10
normal
physical category
5510030
Grips the foe with powerful pincers. May lower ATTACK.
LeerLevel: 13
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
Bubble BeamLevel: 20
water
special category
6510020
Forcefully sprays bubbles that may lower SPEED.
ProtectLevel: 23
normal
status category
0010
Evades attack, but may fail if used in succession.
Knock OffLevel: 26
dark
physical category
5010020
Knocks down the foe's held item to prevent its use.
TauntLevel: 31
dark
status category
010020
Taunts the foe into only using attack moves.
CrabhammerLevel: 36
water
special category
11010010
Hammers with a pincer. Has a high critical-hit ratio.
CrunchLevel: 40
dark
physical category
8010015
Crunches with sharp fangs. May lower DEFENSE.
Swords DanceLevel: 46
normal
status category
0030
A fighting dance that sharply raises ATTACK.
GuillotineLevel: 52
normal
physical category
1305
A powerful pincer attack that may cause fainting.

TM/HM Moves (28)

Moves that Crawdaunt can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.