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Cleffa Moves & Learnset

normal38 total moves

Complete moveset and learnset for Cleffa in Pokémon Polished Crystal. Learn which moves Cleffa can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

5
Level Up
25
TM/HM
0
Move Tutor
8
Egg Moves
38
Total

Level Up Moves (5)

Moves that Cleffa learns naturally as it levels up.

PoundLevel: 1
normal
physical category
4010035
Pounds the foe with forelegs or tail.
CharmLevel: 1
normal
status category
010020
Charms the foe and sharply reduces its ATTACK.
EncoreLevel: 4
normal
status category
01005
Makes the foe repeat its last move over 2 to 6 turns.
SingLevel: 8
normal
status category
05515
A soothing song lulls the foe into a deep slumber.
Sweet KissLevel: 13
normal
status category
07510
Demands a kiss with a cute look. May cause confusion.

Egg Moves (8)

Moves that Cleffa can learn through breeding with compatible Pokémon.

Present
normal
physical category
19015
A gift in the form of a bomb. May restore HP.
Metronome
normal
status category
0010
Waggles a finger to use any POKéMON move at random.
Amnesia
psychic
status category
0020
Forgets about something and sharply raises SP. DEF.
Belly Drum
normal
status category
0010
Maximizes ATTACK while sacrificing HP.
Splash
normal
status category
0040
It's just a splash... Has no effect whatsoever.
Mimic
normal
status category
010010
Copies a move used by the foe during one battle.
Wish
normal
status category
010010
A wish that restores HP. It takes time to work.
Substitute
normal
status category
0010
Creates a decoy using 1/4 of the user's maximum HP.

TM/HM Moves (25)

Moves that Cleffa can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.