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Blaziken Moves & Learnset

firefighting44 total moves

Complete moveset and learnset for Blaziken in Pokémon Polished Crystal. Learn which moves Blaziken can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

17
Level Up
27
TM/HM
0
Move Tutor
0
Egg Moves
44
Total

Level Up Moves (17)

Moves that Blaziken learns naturally as it levels up.

Fire PunchLevel: 1
fire
special category
7510015
A fiery punch that may burn the foe.
ScratchLevel: 1
normal
physical category
4010035
Scratches the foe with sharp claws.
GrowlLevel: 1
normal
status category
010040
Growls cutely to reduce the foe's ATTACK.
Focus EnergyLevel: 1
normal
status category
0030
Focuses power to raise the critical-hit ratio.
EmberLevel: 1
fire
special category
4010025
A weak fire attack that may inflict a burn.
Focus EnergyLevel: 7
normal
status category
0030
Focuses power to raise the critical-hit ratio.
EmberLevel: 13
fire
special category
4010025
A weak fire attack that may inflict a burn.
Double KickLevel: 16
fighting
physical category
3010030
A double-kicking attack that strikes the foe twice.
Fire PunchLevel: 23
fire
special category
7510015
A fiery punch that may burn the foe.
Rolling KickLevel: 26
fighting
physical category
7010025
A fast kick delivered from a rapid spin.
Bulk UpLevel: 29
fighting
status category
0020
Bulks up the body to boost both ATTACK and DEFENSE.
Mach PunchLevel: 32
fighting
physical category
4010030
A punch is thrown at wicked speed to strike first.
Blaze KickLevel: 36
fire
special category
8010015
A fiery kick that can cause both flinching and burn.
Sky UppercutLevel: 42
fighting
physical category
909515
An uppercut thrown as if leaping into the sky.
BounceLevel: 46
flying
physical category
859015
Bounces up, then down the next turn. May paralyze.
Mirror MoveLevel: 49
flying
status category
0020
Counters the foe's attack with the same move.
Hi Jump KickLevel: 59
fighting
physical category
1209020
A jumping knee kick. If it misses, the user is hurt.

TM/HM Moves (27)

Moves that Blaziken can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.