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Azurill Moves & Learnset

normal29 total moves

Complete moveset and learnset for Azurill in Pokémon Polished Crystal. Learn which moves Azurill can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

6
Level Up
18
TM/HM
0
Move Tutor
5
Egg Moves
29
Total

Level Up Moves (6)

Moves that Azurill learns naturally as it levels up.

SplashLevel: 1
normal
status category
0040
It's just a splash... Has no effect whatsoever.
CharmLevel: 3
normal
status category
010020
Charms the foe and sharply reduces its ATTACK.
Tail WhipLevel: 6
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
BubbleLevel: 10
water
special category
3010030
An attack using bubbles. May lower the foe's SPEED.
SlamLevel: 15
normal
physical category
8010020
Slams the foe with a long tail, vine, etc.
Water GunLevel: 21
water
special category
4010025
Squirts water to attack the foe.

Egg Moves (5)

Moves that Azurill can learn through breeding with compatible Pokémon.

Encore
normal
status category
01005
Makes the foe repeat its last move over 2 to 6 turns.
Sing
normal
status category
05515
A soothing song lulls the foe into a deep slumber.
Refresh
normal
status category
010020
Heals poisoning, paralysis, or a burn.
Slam
normal
physical category
8010020
Slams the foe with a long tail, vine, etc.
Tickle
normal
status category
010020
Makes the foe laugh to lower ATTACK and DEFENSE.

TM/HM Moves (18)

Moves that Azurill can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.

Azurill Moves & Learnset - All 29 Moves | Emerald Legacy | Emerald Legacy Dex