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Azumarill Moves & Learnset

water40 total moves

Complete moveset and learnset for Azumarill in Pokémon Polished Crystal. Learn which moves Azumarill can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

15
Level Up
25
TM/HM
0
Move Tutor
0
Egg Moves
40
Total

Level Up Moves (15)

Moves that Azumarill learns naturally as it levels up.

TackleLevel: 1
normal
physical category
3510035
Charges the foe with a full- body tackle.
Defense CurlLevel: 1
normal
status category
0040
Curls up to conceal weak spots and raise DEFENSE.
Tail WhipLevel: 1
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
Water GunLevel: 1
water
special category
4010025
Squirts water to attack the foe.
Defense CurlLevel: 3
normal
status category
0040
Curls up to conceal weak spots and raise DEFENSE.
Tail WhipLevel: 6
normal
status category
010030
Wags the tail to lower the foe's DEFENSE.
Water GunLevel: 10
water
special category
4010025
Squirts water to attack the foe.
RolloutLevel: 15
rock
physical category
309020
An attack lasting 5 turns with rising intensity.
Bubble BeamLevel: 22
water
special category
6510020
Forcefully sprays bubbles that may lower SPEED.
Take DownLevel: 26
normal
physical category
9510020
A reckless charge attack that also hurts the user.
Rain DanceLevel: 33
water
status category
0010
Boosts the power of WATER- type moves for 5 turns.
Double EdgeLevel: 36
normal
physical category
12010015
A life-risking tackle that also hurts the user.
SuperpowerLevel: 39
fighting
physical category
1201005
Boosts strength sharply, but lowers abilities.
Hydro PumpLevel: 42
water
special category
120855
Blasts water at high power to strike the foe.
Belly DrumLevel: 45
normal
status category
0010
Maximizes ATTACK while sacrificing HP.

TM/HM Moves (25)

Moves that Azumarill can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.

Azumarill Moves & Learnset - All 40 Moves | Emerald Legacy | Emerald Legacy Dex