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Arcanine Moves & Learnset

fire33 total moves

Complete moveset and learnset for Arcanine in Pokémon Polished Crystal. Learn which moves Arcanine can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
33
Total

Level Up Moves (11)

Moves that Arcanine learns naturally as it levels up.

BiteLevel: 1
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
RoarLevel: 1
normal
status category
010020
Makes the foe flee to end the battle.
EmberLevel: 7
fire
special category
4010025
A weak fire attack that may inflict a burn.
LeerLevel: 13
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
Odor SleuthLevel: 19
normal
status category
010040
Negates the foe's efforts to heighten evasiveness.
Flame WheelLevel: 24
fire
special category
6510025
A fiery charge attack that may inflict a burn.
Take DownLevel: 28
normal
physical category
9510020
A reckless charge attack that also hurts the user.
Helping HandLevel: 31
normal
status category
010020
Boosts the power of the recipient's moves.
FlamethrowerLevel: 35
fire
special category
9510015
A powerful fire attack that may inflict a burn.
AgilityLevel: 43
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
Extreme SpeedLevel: 49
normal
physical category
8010015
An extremely fast and powerful attack.

TM/HM Moves (22)

Moves that Arcanine can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.