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Aerodactyl Moves & Learnset

rockflying45 total moves

Complete moveset and learnset for Aerodactyl in Pokémon Polished Crystal. Learn which moves Aerodactyl can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

9
Level Up
29
TM/HM
0
Move Tutor
7
Egg Moves
45
Total

Level Up Moves (9)

Moves that Aerodactyl learns naturally as it levels up.

Wing AttackLevel: 1
flying
physical category
6010035
Strikes the foe with wings spread wide.
AgilityLevel: 8
psychic
status category
0030
Relaxes the body to sharply boost SPEED.
BiteLevel: 15
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
SupersonicLevel: 22
normal
status category
07020
Emits bizarre sound waves that may confuse the foe.
Ancient PowerLevel: 29
rock
physical category
6010010
An attack that may raise all stats.
Scary FaceLevel: 36
normal
status category
09010
Frightens with a scary face to sharply reduce SPEED.
Rock SlideLevel: 40
rock
physical category
809515
Large boulders are hurled. May cause flinching.
Take DownLevel: 43
normal
physical category
9510020
A reckless charge attack that also hurts the user.
Hyper BeamLevel: 50
normal
physical category
150905
Powerful, but leaves the user immobile the next turn.

Egg Moves (7)

Moves that Aerodactyl can learn through breeding with compatible Pokémon.

Whirlwind
normal
status category
010020
Blows away the foe with wind and ends the battle.
Pursuit
dark
physical category
4010020
Inflicts bad damage if used on a foe switching out.
Foresight
normal
status category
010040
Negates the foe's efforts to heighten evasiveness.
Sky Attack
flying
physical category
120855
Strikes from above with devastating power.
Steel Wing
steel
physical category
709525
Strikes the foe with hard wings spread wide.
Dragon Breath
dragon
special category
7010020
Strikes the foe with an incredible blast of breath.
Curse
normal
status category
0010
A move that functions differently for GHOSTS.

TM/HM Moves (29)

Moves that Aerodactyl can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Dragon Claw
dragon
special category
9010015TM02
Slashes the foe with sharp claws.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Steel Wing
steel
physical category
709525TM47
Strikes the foe with hard wings spread wide.
Fly
flying
physical category
7010015HM02
Flies up on the first turn, then strikes the next turn.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Aerodactyl Moves & Learnset - All 45 Moves | Emerald Legacy | Emerald Legacy Dex