Site mascot sprite
Type
Dark
Dex
#376
Abilities

Raises foe's PP usage.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
174
EV Yield
2 Attack
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic

Evolution Chain

This Pokémon does not evolve.

How to Obtain

You can catch Absol in Route 120 (very rare), and in Route 121 (very rare). Wild ones range from level 25 to 33.

Wild Encounters (2)

Level Up Moves (12)

ScratchLevel: 1
normal
physical category
4010035
Scratches the foe with sharp claws.
LeerLevel: 5
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
TauntLevel: 9
dark
status category
010020
Taunts the foe into only using attack moves.
Quick AttackLevel: 13
normal
physical category
4010030
An extremely fast attack that always strikes first.
Razor WindLevel: 17
flying
physical category
3510015
Traps and hurts the foe in a windstorm for 2 to 5 turns.
BiteLevel: 21
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
Future SightLevel: 26
psychic
special category
12010015
Heightens inner power to strike 2 turns later.
Double TeamLevel: 31
normal
status category
0015
Creates illusory copies to raise evasiveness.
SlashLevel: 36
normal
physical category
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
CrunchLevel: 40
dark
physical category
8010015
Crunches with sharp fangs. May lower DEFENSE.
Perish SongLevel: 45
normal
status category
005
Any POKéMON hearing this song faints in 3 turns.
Swords DanceLevel: 50
normal
status category
0030
A fighting dance that sharply raises ATTACK.

Egg Moves (7)

Baton Pass
normal
status category
0040
Switches out the user while keeping effects in play.
Faint Attack
dark
physical category
70020
Draws the foe close, then strikes without fail.
Double Edge
normal
physical category
12010015
A life-risking tackle that also hurts the user.
Wish
normal
status category
010010
A wish that restores HP. It takes time to work.
Magic Coat
psychic
status category
010015
Reflects special effects back to the attacker.
Curse
normal
status category
0010
A move that functions differently for GHOSTS.
Substitute
normal
status category
0010
Creates a decoy using 1/4 of the user's maximum HP.

TM/HM Moves (35)

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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