Emerald Legacy Dex Is Under Construction
Encounter, location, and related data are currently under review for accuracy. Please verify critical details in-game while this review is in progress.
Vulpix
fire
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Fire
Dex
#037
Abilities
Powers up if hit by fire.
Growth Rate
mediumfast
Gender Ratio
25% Male, 75% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
Base Exp
63
EV Yield
1 Speed
Wild Held Items
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5
How to Obtain
Look for Vulpix in Route 116 (uncommon), and in Mt Pyre Exterior (rare). Wild ones range from level seven to 31.
Wild Encounters (2)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| A weak fire attack that may inflict a burn. | ||||||
| Tail WhipLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Wags the tail to lower the foe's DEFENSE. | ||||||
| RoarLevel: 5 | ||||||
| normal | 0 | 100 | 20 | |||
| Makes the foe flee to end the battle. | ||||||
| Quick AttackLevel: 8 | ||||||
| normal | 40 | 100 | 30 | |||
| An extremely fast attack that always strikes first. | ||||||
| Fire SpinLevel: 12 | ||||||
| fire | 35 | 100 | 15 | |||
| Traps the foe in a ring of fire for 2 to 5 turns. | ||||||
| Will O WispLevel: 17 | ||||||
| fire | 0 | 85 | 15 | |||
| Inflicts a burn on the foe with intense fire. | ||||||
| Flame WheelLevel: 19 | ||||||
| fire | 65 | 100 | 25 | |||
| A fiery charge attack that may inflict a burn. | ||||||
| Confuse RayLevel: 22 | ||||||
| ghost | 0 | 100 | 10 | |||
| A sinister ray that confuses the foe. | ||||||
| ImprisonLevel: 26 | ||||||
| psychic | 0 | 100 | 10 | |||
| Prevents foes from using moves known by the user. | ||||||
| FlamethrowerLevel: 29 | ||||||
| fire | 95 | 100 | 15 | |||
| A powerful fire attack that may inflict a burn. | ||||||
| SafeguardLevel: 33 | ||||||
| normal | 0 | 0 | 25 | |||
| A mystical force prevents all status problems. | ||||||
| Shadow BallLevel: 36 | ||||||
| ghost | 80 | 100 | 15 | |||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Sunny DayLevel: 40 | ||||||
| fire | 0 | 0 | 10 | |||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Fire BlastLevel: 43 | ||||||
| fire | 120 | 85 | 5 | |||
| Incinerates everything it strikes. May cause a burn. | ||||||
| GrudgeLevel: 47 | ||||||
| ghost | 0 | 100 | 5 | |||
| If the user faints, deletes all PP of foe's last move. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Faint Attack | |||||
| dark | 70 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | |||||
| Hypnosis | |||||
| psychic | 0 | 60 | 20 | ||
| A hypnotizing move that may induce sleep. | |||||
| Flail | |||||
| normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| Spite | |||||
| ghost | 0 | 100 | 10 | ||
| Spitefully cuts the PP of the foe's last move. | |||||
| Disable | |||||
| normal | 0 | 85 | 20 | ||
| Psychically disables one of the foe's moves. | |||||
| Howl | |||||
| normal | 0 | 0 | 40 | ||
| Howls to raise the spirit and boosts ATTACK. | |||||
| Psych Up | |||||
| normal | 0 | 0 | 10 | ||
| Copies the foe's effect(s) and gives to the user. | |||||
| Heat Wave | |||||
| fire | 100 | 100 | 10 | ||
| Exhales a hot breath on the foe. May inflict a burn. | |||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Makes the foe flee to end the battle. | ||||||
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 10 | TM11 | ||
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Safeguard | ||||||
| normal | 0 | 0 | 25 | TM20 | ||
| A mystical force prevents all status problems. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Iron Tail | ||||||
| steel | 100 | 90 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 70 | 100 | 20 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 95 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Fire Blast | ||||||
| fire | 120 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Overheat | ||||||
| fire | 140 | 90 | 5 | TM50 | ||
| Allows a full-power attack, but sharply lowers SP. ATK. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
