Site mascot sprite
Type
Water
Dex
#086
Abilities

Heat-and-cold protection.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
100
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

Base form
Level up Seel to Lv. 34

How to Obtain

Seel can be found very common in Shoal Cave Low Tide Inner Room while surfing. Wild ones range from level 30 to 35.

Wild Encounters (1)

Level Up Moves (8)

HeadbuttLevel: 1
normal
physical category
7010015
A ramming attack that may cause flinching.
GrowlLevel: 9
normal
status category
010040
Growls cutely to reduce the foe's ATTACK.
Icy WindLevel: 17
ice
special category
559520
A chilling attack that lowers the foe's SPEED.
Aurora BeamLevel: 21
ice
special category
6510020
Fires a rainbow-colored beam that may lower ATTACK.
RestLevel: 29
psychic
status category
0010
The user sleeps for 2 turns, restoring HP and status.
Take DownLevel: 37
normal
physical category
9510020
A reckless charge attack that also hurts the user.
Ice BeamLevel: 41
ice
special category
9510015
Blasts the foe with an icy beam that may freeze it.
SafeguardLevel: 49
normal
status category
0025
A mystical force prevents all status problems.

Egg Moves (8)

Lick
ghost
special category
4010030
Licks with a long tongue to injure. May also paralyze.
Perish Song
normal
status category
005
Any POKéMON hearing this song faints in 3 turns.
Disable
normal
status category
08520
Psychically disables one of the foe's moves.
Horn Drill
normal
physical category
1305
A one-hit KO attack that uses a horn like a drill.
Slam
normal
physical category
8010020
Slams the foe with a long tail, vine, etc.
Encore
normal
status category
01005
Makes the foe repeat its last move over 2 to 6 turns.
Fake Out
normal
physical category
4010010
A 1st-turn, 1st-strike move that causes flinching.
Icicle Spear
ice
special category
2510025
Attacks the foe by firing 2 to 5 icicles in a row.

TM/HM Moves (20)

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.

Base Stats

Use ← → arrow keys to navigate