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Rayquaza

dragonflying
Pokemon #406
Type
DragonFlying
Dex
#406
Abilities

Negates weather effects.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
2 Attack1 SpecialAttack
Wild Held Items
None
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

Evolution Chain

This Pokémon does not evolve.

How to Obtain

There's a one-time encounter in Sky Pillar Top at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Sky Pillar TopLv. 70legendary---

Level Up Moves (11)

TwisterLevel: 1
dragon
special category
5010020
Whips up a vicious twister to tear at the foe.
Scary FaceLevel: 5
normal
status category
09010
Frightens with a scary face to sharply reduce SPEED.
RestLevel: 15
psychic
status category
0010
The user sleeps for 2 turns, restoring HP and status.
Ancient PowerLevel: 20
rock
physical category
6010010
An attack that may raise all stats.
Dragon ClawLevel: 25
dragon
special category
9010015
Slashes the foe with sharp claws.
Dragon DanceLevel: 30
dragon
status category
0020
A mystical dance that ups ATTACK and SPEED.
CrunchLevel: 35
dark
physical category
8010015
Crunches with sharp fangs. May lower DEFENSE.
FlyLevel: 45
flying
physical category
7010015
Flies up on the first turn, then strikes the next turn.
Extreme SpeedLevel: 60
normal
physical category
8010015
An extremely fast and powerful attack.
OutrageLevel: 65
dragon
special category
11010015
A rampage of 2 to 3 turns that confuses the user.
Hyper BeamLevel: 75
normal
physical category
150905
Powerful, but leaves the user immobile the next turn.

TM/HM Moves (36)

Dragon Claw
dragon
special category
9010015TM02
Slashes the foe with sharp claws.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Fly
flying
physical category
7010015HM02
Flies up on the first turn, then strikes the next turn.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.
Waterfall
water
special category
7010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
special category
8010015HM08
Dives underwater the first turn and strikes next turn.

Base Stats

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