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Nidoking

poisonground
Pokemon #34
Type
PoisonGround
Dex
#034
Abilities

Poisons foe on contact.

Growth Rate
mediumslow
Gender Ratio
100% Male
Egg Groups
monster, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
195
EV Yield
3 Attack
Wild Held Items
None
Weak To
water ×2ice ×2ground ×2psychic ×2
Resists
fighting ×0.5poison ×0.25bug ×0.5rock ×0.5fairy ×0.5
Immune To
electric

Evolution Chain

Base form
Level up Nidoranm to Lv. 16
Use Moon Stone on Nidorino

How to Obtain

Nidoking isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower DEFENSE.
PeckLevel: 1
flying
physical category
3510035
Attacks the foe with a jabbing beak, etc.
Fury AttackLevel: 1
normal
physical category
1810020
Jabs the foe 2 to 5 times with sharp horns, etc.
Focus EnergyLevel: 8
normal
status category
0030
Focuses power to raise the critical-hit ratio.
Double KickLevel: 12
fighting
physical category
3010030
A double-kicking attack that strikes the foe twice.
Poison StingLevel: 15
poison
physical category
3010035
A toxic attack with barbs, etc., that may poison.
Horn AttackLevel: 18
normal
physical category
6510025
Jabs the foe with sharp horns.
ThrashLevel: 23
normal
physical category
10010020
A rampage of 2 to 3 turns that confuses the user.
MagnitudeLevel: 27
ground
physical category
110030
A ground-shaking attack of random intensity.
Helping HandLevel: 30
normal
status category
010020
Boosts the power of the recipient's moves.
EarthquakeLevel: 36
ground
physical category
10010010
A powerful quake, but has no effect on flying foes.
FlatterLevel: 43
dark
status category
010015
Confuses the foe, but raises its SP. ATK.
EarthquakeLevel: 47
ground
physical category
10010010
A powerful quake, but has no effect on flying foes.
MegahornLevel: 52
bug
physical category
1208510
A brutal ramming attack using out-thrust horns.
Horn DrillLevel: 60
normal
physical category
1305
A one-hit KO attack that uses a horn like a drill.

TM/HM Moves (38)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Ice Beam
ice
special category
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
120705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Surf
water
special category
9510015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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