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Hitmonlee

fighting
Pokemon #106
Type
Fighting
Dex
#106
Abilities

Prevents paralysis.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
139
EV Yield
2 Attack
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Tyrogue at Lv. 20 with Attack < Defense
Level up Tyrogue at Lv. 20 with Attack > Defense
Level up Tyrogue at Lv. 20 with Attack = Defense
Use Brickpiece on Tyrogue

How to Obtain

Hitmonlee isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

RevengeLevel: 1
fighting
physical category
6010010
An attack that gains power if injured by the foe.
Double KickLevel: 1
fighting
physical category
3010030
A double-kicking attack that strikes the foe twice.
MeditateLevel: 6
psychic
status category
0040
Meditates in a peaceful fashion to raise ATTACK.
Rolling KickLevel: 11
fighting
physical category
7010025
A fast kick delivered from a rapid spin.
Jump KickLevel: 16
fighting
physical category
909525
A strong jumping kick. May miss and hurt the kicker.
Brick BreakLevel: 20
fighting
physical category
7510015
Destroys barriers such as REFLECT and causes damage.
Focus EnergyLevel: 21
normal
status category
0030
Focuses power to raise the critical-hit ratio.
Hi Jump KickLevel: 26
fighting
physical category
1209020
A jumping knee kick. If it misses, the user is hurt.
Mind ReaderLevel: 31
normal
status category
01005
Senses the foe's action to ensure the next move's hit.
ForesightLevel: 36
normal
status category
010040
Negates the foe's efforts to heighten evasiveness.
EndureLevel: 41
normal
status category
0010
Endures any attack for 1 turn, leaving at least 1HP.
Mega KickLevel: 46
normal
physical category
1208510
An extremely powerful kick with intense force.
ReversalLevel: 51
fighting
physical category
110015
Inflicts more damage when the user's HP is down.

TM/HM Moves (20)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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