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Haunter

ghostpoison
Pokemon #93
Type
GhostPoison
Dex
#093
Abilities

Not hit by GROUND attacks.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
126
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Gastly to Lv. 25
Level up Haunter to Lv. 42

How to Obtain

Haunter appears in Victory Road B1f (rare). Wild ones range from level 42 to 43.

Wild Encounters (1)

Level Up Moves (12)

HypnosisLevel: 1
psychic
status category
06020
A hypnotizing move that may induce sleep.
LickLevel: 1
ghost
special category
4010030
Licks with a long tongue to injure. May also paralyze.
SmogLevel: 1
poison
physical category
2010020
An exhaust-gas attack that may also poison.
SpiteLevel: 8
ghost
status category
010010
Spitefully cuts the PP of the foe's last move.
Mean LookLevel: 13
normal
status category
01005
Fixes the foe with a mean look that prevents escape.
CurseLevel: 16
normal
status category
0010
A move that functions differently for GHOSTS.
Night ShadeLevel: 21
ghost
special category
110015
Inflicts damage identical to the user's level.
Shadow PunchLevel: 25
ghost
special category
80020
An unavoidable punch that is thrown from shadows.
Confuse RayLevel: 31
ghost
status category
010010
A sinister ray that confuses the foe.
Dream EaterLevel: 39
psychic
special category
10010015
Takes one half the damage inflicted on a sleeping foe.
Shadow BallLevel: 44
ghost
special category
8010015
Hurls a black blob that may lower the foe's SP. DEF.
Destiny BondLevel: 48
ghost
status category
005
If the user faints, the foe is also made to faint.

TM/HM Moves (22)

Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Giga Drain
grass
special category
7510015TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bomb
poison
physical category
9510015TM36
Sludge is hurled to inflict damage. May also poison.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Skill Swap
psychic
status category
010010TM48
The user swaps special abilities with the target.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.

Base Stats

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