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Type
Ground
Dex
#405
Abilities

Summons sunlight in battle.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
5
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball2.7%
Base Exp
218
EV Yield
3 Attack
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

Evolution Chain

This Pokémon does not evolve.

How to Obtain

There's a one-time encounter in Terra Cave End at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Terra Cave EndLv. 70legendary---

Level Up Moves (12)

Mud ShotLevel: 1
ground
physical category
559515
Hurls mud at the foe and reduces SPEED.
Scary FaceLevel: 5
normal
status category
09010
Frightens with a scary face to sharply reduce SPEED.
Ancient PowerLevel: 15
rock
physical category
6010010
An attack that may raise all stats.
SlashLevel: 20
normal
physical category
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
RestLevel: 25
psychic
status category
0010
The user sleeps for 2 turns, restoring HP and status.
Bulk UpLevel: 30
fighting
status category
0020
Bulks up the body to boost both ATTACK and DEFENSE.
EarthquakeLevel: 35
ground
physical category
10010010
A powerful quake, but has no effect on flying foes.
FlamethrowerLevel: 45
fire
special category
9510015
A powerful fire attack that may inflict a burn.
Solar BeamLevel: 50
grass
special category
12010010
Absorbs light in one turn, then attacks next turn.
Fire BlastLevel: 55
fire
special category
120855
Incinerates everything it strikes. May cause a burn.
FissureLevel: 60
ground
physical category
1305
A one-hit KO move that drops the foe in a fissure.
EruptionLevel: 65
fire
special category
1501005
The higher the user's HP, the more damage caused.

TM/HM Moves (32)

Dragon Claw
dragon
special category
9010015TM02
Slashes the foe with sharp claws.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beam
normal
physical category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderbolt
electric
special category
9510015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1207010TM25
A lightning attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
7010020TM28
Digs underground the first turn and strikes next turn.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9510015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
120855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
509525TM39
Stops the foe from moving with rocks and cuts SPEED.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Overheat
fire
special category
140905TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Cut
bug
physical category
559530HM01
Cuts the foe with sharp scythes, claws, etc.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
6010015HM06
A rock-crushing attack that may lower DEFENSE.

Base Stats

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