Emerald Legacy Dex Is Under Construction
Encounter, location, and related data are currently under review for accuracy. Please verify critical details in-game while this review is in progress.
Goldeen
water
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Water
Dex
#118
Abilities
Swift Swim(Primary)
Raises SPEED in rain.
Water Veil(Secondary)
Prevents burns.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
Base Exp
111
EV Yield
1 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5
How to Obtain
Goldeen appears common in Safari Zone Northwest while fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, common in Safari Zone Southeast while fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, and common in Safari Zone Southwest while fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, among 11 other areas. Wild ones range from level five to 35.
Wild Encounters (36)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1 | ||||||
| 35 | 100 | 35 | ||||
| Attacks the foe with a jabbing beak, etc. | ||||||
| Tail WhipLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Wags the tail to lower the foe's DEFENSE. | ||||||
| Water SportLevel: 1 | ||||||
| water | 0 | 100 | 15 | |||
| The user becomes soaked to raise resistance to fire. | ||||||
| Water GunLevel: 5 | ||||||
| water | 40 | 100 | 25 | |||
| Squirts water to attack the foe. | ||||||
| SupersonicLevel: 10 | ||||||
| normal | 0 | 70 | 20 | |||
| Emits bizarre sound waves that may confuse the foe. | ||||||
| Horn AttackLevel: 15 | ||||||
| normal | 65 | 100 | 25 | |||
| Jabs the foe with sharp horns. | ||||||
| WaterfallLevel: 18 | ||||||
| water | 70 | 100 | 15 | |||
| Charges the foe with speed to climb waterfalls. | ||||||
| FlailLevel: 22 | ||||||
| normal | 1 | 100 | 15 | |||
| Inflicts more damage when the user's HP is down. | ||||||
| Fury AttackLevel: 26 | ||||||
| normal | 18 | 100 | 20 | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| Drill PeckLevel: 30 | ||||||
| 80 | 100 | 20 | ||||
| A corkscrewing attack with the beak acting as a drill. | ||||||
| Rain DanceLevel: 32 | ||||||
| water | 0 | 0 | 10 | |||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| MegahornLevel: 36 | ||||||
| bug | 120 | 85 | 10 | |||
| A brutal ramming attack using out-thrust horns. | ||||||
| Swords DanceLevel: 42 | ||||||
| normal | 0 | 0 | 30 | |||
| A fighting dance that sharply raises ATTACK. | ||||||
| AgilityLevel: 46 | ||||||
| psychic | 0 | 0 | 30 | |||
| Relaxes the body to sharply boost SPEED. | ||||||
| Hydro PumpLevel: 50 | ||||||
| water | 120 | 85 | 5 | |||
| Blasts water at high power to strike the foe. | ||||||
| Horn DrillLevel: 55 | ||||||
| normal | 1 | 30 | 5 | |||
| A one-hit KO attack that uses a horn like a drill. | ||||||
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Psybeam | |||||
| psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | |||||
| Haze | |||||
| ice | 0 | 0 | 30 | ||
| Creates a black haze that eliminates all stat changes. | |||||
| Hydro Pump | |||||
| water | 120 | 85 | 5 | ||
| Blasts water at high power to strike the foe. | |||||
| Sleep Talk | |||||
| normal | 0 | 0 | 10 | ||
| Uses an available move randomly while asleep. | |||||
| Mud Sport | |||||
| ground | 0 | 100 | 15 | ||
| Covers the user in mud to raise electrical resistance. | |||||
TM/HM Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Toxic | ||||||
| poison | 0 | 85 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hail | ||||||
| ice | 0 | 0 | 10 | TM07 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Ice Beam | ||||||
| ice | 95 | 100 | 15 | TM13 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Blizzard | ||||||
| ice | 120 | 70 | 5 | TM14 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 10 | TM18 | ||
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 10 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Surf | ||||||
| water | 95 | 100 | 15 | HM03 | ||
| Creates a huge wave, then crashes it down on the foe. | ||||||
| Waterfall | ||||||
| water | 70 | 100 | 15 | HM07 | ||
| Charges the foe with speed to climb waterfalls. | ||||||
| Dive | ||||||
| water | 80 | 100 | 15 | HM08 | ||
| Dives underwater the first turn and strikes next turn. | ||||||
