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Type
Psychic
Dex
#063
Abilities
Synchronize(Primary)

Passes on status problems.

Inner Focus(Secondary)

Prevents flinching.

Growth Rate
mediumslow
Gender Ratio
75% Male, 25% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
73
EV Yield
1 SpecialAttack
Wild Held Items
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

Evolution Chain

Base form
Level up Abra to Lv. 16
Level up Kadabra to Lv. 42

How to Obtain

Abra can be found in Granite Cave 1f (rare), in Granite Cave B1f (rare), and in Granite Cave B2f (rare), among one other area. Wild ones range from level nine to 10.

Wild Encounters (4)

Level Up Moves (1)

TeleportLevel: 1
psychic
status category
0020
A psychic move for fleeing from battle instantly.

Egg Moves (7)

Encore
normal
status category
01005
Makes the foe repeat its last move over 2 to 6 turns.
Barrier
psychic
status category
0030
Creates a barrier that sharply raises DEFENSE.
Knock Off
dark
physical category
5010020
Knocks down the foe's held item to prevent its use.
Recycle
normal
status category
010010
Recycles a used item for one more use.
Fire Punch
fire
special category
7510015
A fiery punch that may burn the foe.
Thunder Punch
electric
special category
7510015
An electrified punch that may paralyze the foe.
Ice Punch
ice
special category
7510015
An icy punch that may freeze the foe.

TM/HM Moves (27)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Calm Mind
psychic
status category
0020TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxic
poison
status category
08510TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
physical category
110015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
0010TM11
Boosts the power of FIRE- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the TRAINER is disliked.
Iron Tail
steel
physical category
1009015TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010015TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
6010015TM46
While attacking, it may steal the foe's held item.
Skill Swap
psychic
status category
010010TM48
The user swaps special abilities with the target.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.

Base Stats

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